// commands.js import b4a from 'b4a'; import fs from 'fs'; const agentAvatarPath = './assets/agent.png'; let agentAvatar = ''; // Load the agent avatar once when the module is imported if (fs.existsSync(agentAvatarPath)) { const avatarBuffer = fs.readFileSync(agentAvatarPath); agentAvatar = `data:image/png;base64,${b4a.toString(avatarBuffer, 'base64')}`; } export default async function handleCommand(command, context) { const { eventEmitter, currentTopic, clearMessages, addMessage, joinRoom, leaveRoom, createRoom } = context; const args = command.trim().split(' '); const cmd = args[0].toLowerCase(); const restArgs = args.slice(1).join(' '); switch (cmd) { case '~clear': clearMessages(); break; case '~ping': addMessage('LinkUp', 'pong', agentAvatar, currentTopic()); break; case '~help': addMessage('LinkUp', 'Available commands:\n- ~clear\n- ~ping\n- ~help\n- ~join [topic]\n- ~leave\n- ~create [alias]', agentAvatar, currentTopic()); break; case '~join': if (restArgs) { await joinRoom(restArgs); } else { addMessage('LinkUp', 'Usage: ~join [topic]', agentAvatar, currentTopic()); } break; case '~leave': leaveRoom(currentTopic()); break; case '~create': if (restArgs) { await createRoom(restArgs); } else { addMessage('LinkUp', 'Usage: ~create [alias]', agentAvatar, currentTopic()); } break; default: console.log('Unknown command:', command); } }