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https://github.com/CyberL1/Minecraft-Realms-Emulator.git
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chore: update packages
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c1353de565
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@ -14,8 +14,8 @@
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<ItemGroup>
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<PackageReference Include="DotNetEnv" Version="3.0.0" />
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<PackageReference Include="Microsoft.EntityFrameworkCore" Version="8.0.5" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="8.0.5">
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<PackageReference Include="Microsoft.EntityFrameworkCore" Version="8.0.6" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Tools" Version="8.0.6">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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@ -1,5 +1,4 @@
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.AspNetCore.SignalR.Protocol;
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using Microsoft.EntityFrameworkCore;
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using Minecraft_Realms_Emulator.Attributes;
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using Minecraft_Realms_Emulator.Data;
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@ -667,28 +666,28 @@ namespace Minecraft_Realms_Emulator.Modes.Realms.Controllers
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[CheckActiveSubscription]
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public async Task<ActionResult<bool>> Open(int wId)
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{
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var worlds = await _context.Worlds.ToListAsync();
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var worlds = await _context.Worlds.ToListAsync();
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var world = worlds.Find(w => w.Id == wId);
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var world = worlds.Find(w => w.Id == wId);
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new DockerHelper(world).StartServer();
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new DockerHelper(world).StartServer();
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world.State = nameof(StateEnum.OPEN);
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world.State = nameof(StateEnum.OPEN);
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_context.SaveChanges();
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_context.SaveChanges();
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var connection = _context.Connections.FirstOrDefault(c => c.World.Id == wId);
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var query = new MinecraftServerQuery().Query(connection.Address);
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var connection = _context.Connections.FirstOrDefault(c => c.World.Id == wId);
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var query = new MinecraftServerQuery().Query(connection.Address);
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while (query == null)
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{
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await Task.Delay(1000);
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query = new MinecraftServerQuery().Query(connection.Address);
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}
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return Ok(true);
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while (query == null)
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{
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await Task.Delay(1000);
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query = new MinecraftServerQuery().Query(connection.Address);
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}
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return Ok(true);
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}
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[HttpPut("{wId}/close")]
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[CheckForWorld]
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[CheckRealmOwner]
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