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https://github.com/CyberL1/Minecraft-Realms-Emulator.git
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Move worlds/v1/{wId}/join/pc under WorldsController.cs
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@ -1,26 +0,0 @@
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using Microsoft.AspNetCore.Mvc;
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using Minecraft_Realms_Emulator.Data;
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using Minecraft_Realms_Emulator.Entities;
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namespace Minecraft_Realms_Emulator.Controllers
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{
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[Route("worlds/v1/{worldId}/join/pc")]
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[ApiController]
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public class JoinController : ControllerBase
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{
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private readonly DataContext _context;
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public JoinController(DataContext context)
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{
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_context = context;
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}
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[HttpGet()]
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public ActionResult<Connection> Join(int worldId)
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{
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var connection = _context.Connections.FirstOrDefault(x => x.World.Id == worldId);
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return Ok(connection);
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}
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}
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}
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@ -2,7 +2,6 @@
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore;
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using Minecraft_Realms_Emulator.Data;
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using Minecraft_Realms_Emulator.Data;
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using Minecraft_Realms_Emulator.Entities;
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using Minecraft_Realms_Emulator.Entities;
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using System.Collections.Immutable;
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namespace Minecraft_Realms_Emulator.Controllers
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namespace Minecraft_Realms_Emulator.Controllers
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{
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{
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@ -191,5 +190,13 @@ namespace Minecraft_Realms_Emulator.Controllers
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return Ok(worldBackups);
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return Ok(worldBackups);
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}
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}
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[HttpGet("v1/{wId}/join/pc")]
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public ActionResult<Connection> Join(int wId)
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{
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var connection = _context.Connections.FirstOrDefault(x => x.World.Id == wId);
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return Ok(connection);
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}
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}
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}
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}
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}
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