mirror of
https://github.com/CyberL1/Minecraft-Realms-Emulator.git
synced 2026-09-15 19:25:48 -04:00
fix: hardcord is a gamemode, not difficulty
This commit is contained in:
@@ -67,7 +67,7 @@ namespace Minecraft_Realms_Emulator.Controllers
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Name = world.Name,
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Name = world.Name,
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Motd = world.Motd,
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Motd = world.Motd,
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GameMode = world.ActiveSlot?.GameMode ?? GamemodeEnum.Survival,
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GameMode = world.ActiveSlot?.GameMode ?? GamemodeEnum.Survival,
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IsHardcore = world.ActiveSlot?.Difficulty == DifficultyEnum.Hard,
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IsHardcore = world.ActiveSlot?.GameMode == GamemodeEnum.Hardcore,
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State = await new WorldHelper(context, world.Id).GetState(),
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State = await new WorldHelper(context, world.Id).GetState(),
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WorldType = world.WorldType,
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WorldType = world.WorldType,
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MaxPlayers = world.MaxPlayers,
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MaxPlayers = world.MaxPlayers,
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@@ -108,7 +108,7 @@ namespace Minecraft_Realms_Emulator.Controllers
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Name = world.Name,
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Name = world.Name,
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Motd = world.Motd,
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Motd = world.Motd,
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GameMode = world.ActiveSlot.GameMode,
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GameMode = world.ActiveSlot.GameMode,
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IsHardcore = world.ActiveSlot.Difficulty == DifficultyEnum.Hard,
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IsHardcore = world.ActiveSlot.GameMode == GamemodeEnum.Hardcore,
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State = await new WorldHelper(context, world.Id).GetState(),
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State = await new WorldHelper(context, world.Id).GetState(),
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WorldType = world.WorldType,
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WorldType = world.WorldType,
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MaxPlayers = world.MaxPlayers,
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MaxPlayers = world.MaxPlayers,
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@@ -167,7 +167,7 @@ namespace Minecraft_Realms_Emulator.Controllers
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Name = world.Name,
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Name = world.Name,
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Motd = world.Motd,
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Motd = world.Motd,
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GameMode = world.ActiveSlot?.GameMode ?? GamemodeEnum.Survival,
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GameMode = world.ActiveSlot?.GameMode ?? GamemodeEnum.Survival,
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IsHardcore = world.ActiveSlot?.Difficulty == DifficultyEnum.Hard,
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IsHardcore = world.ActiveSlot?.GameMode == GamemodeEnum.Hardcore,
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State = await new WorldHelper(context, world.Id).GetState(),
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State = await new WorldHelper(context, world.Id).GetState(),
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WorldType = world.WorldType,
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WorldType = world.WorldType,
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MaxPlayers = world.MaxPlayers,
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MaxPlayers = world.MaxPlayers,
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@@ -221,7 +221,7 @@ namespace Minecraft_Realms_Emulator.Controllers
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Name = world.Name,
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Name = world.Name,
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Motd = world.Motd,
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Motd = world.Motd,
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GameMode = world.ActiveSlot.GameMode,
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GameMode = world.ActiveSlot.GameMode,
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IsHardcore = world.ActiveSlot.Difficulty == DifficultyEnum.Hard,
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IsHardcore = world.ActiveSlot.GameMode == GamemodeEnum.Hardcore,
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State = await new WorldHelper(context, world.Id).GetState(),
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State = await new WorldHelper(context, world.Id).GetState(),
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WorldType = world.WorldType,
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WorldType = world.WorldType,
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MaxPlayers = world.MaxPlayers,
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MaxPlayers = world.MaxPlayers,
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@@ -318,7 +318,7 @@ namespace Minecraft_Realms_Emulator.Controllers
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Name = world.Name,
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Name = world.Name,
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Motd = world.Motd,
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Motd = world.Motd,
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GameMode = world.ActiveSlot?.GameMode ?? 0,
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GameMode = world.ActiveSlot?.GameMode ?? 0,
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IsHardcore = world.ActiveSlot?.Difficulty == DifficultyEnum.Hard,
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IsHardcore = world.ActiveSlot?.GameMode == GamemodeEnum.Hardcore,
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State = await new WorldHelper(context, world.Id).GetState(),
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State = await new WorldHelper(context, world.Id).GetState(),
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WorldType = world.WorldType,
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WorldType = world.WorldType,
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MaxPlayers = world.MaxPlayers,
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MaxPlayers = world.MaxPlayers,
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@@ -361,7 +361,7 @@ namespace Minecraft_Realms_Emulator.Controllers
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Name = world.Name,
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Name = world.Name,
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Motd = world.Motd,
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Motd = world.Motd,
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GameMode = world.ActiveSlot.GameMode,
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GameMode = world.ActiveSlot.GameMode,
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IsHardcore = world.ActiveSlot.Difficulty == DifficultyEnum.Hard,
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IsHardcore = world.ActiveSlot.GameMode == GamemodeEnum.Hardcore,
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State = await new WorldHelper(context, world.Id).GetState(),
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State = await new WorldHelper(context, world.Id).GetState(),
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WorldType = world.WorldType,
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WorldType = world.WorldType,
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MaxPlayers = world.MaxPlayers,
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MaxPlayers = world.MaxPlayers,
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@@ -428,7 +428,7 @@ namespace Minecraft_Realms_Emulator.Controllers
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{
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{
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slotName = slot.SlotName,
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slotName = slot.SlotName,
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gameMode = slot.GameMode,
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gameMode = slot.GameMode,
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hardcore = slot.Difficulty == DifficultyEnum.Hard,
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hardcore = slot.GameMode == GamemodeEnum.Hardcore,
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difficulty = slot.Difficulty,
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difficulty = slot.Difficulty,
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spawnProection = slot.SpawnProtection,
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spawnProection = slot.SpawnProtection,
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forceGameMode = slot.ForceGameMode,
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forceGameMode = slot.ForceGameMode,
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@@ -439,7 +439,7 @@ namespace Minecraft_Realms_Emulator.Controllers
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new SlotSettingObject
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new SlotSettingObject
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{
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{
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Name = "hardcore",
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Name = "hardcore",
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Value = slot.Difficulty == DifficultyEnum.Hard
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Value = slot.GameMode == GamemodeEnum.Hardcore
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}]
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}]
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});
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});
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}
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}
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@@ -459,7 +459,7 @@ namespace Minecraft_Realms_Emulator.Controllers
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Name = world.Name,
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Name = world.Name,
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Motd = world.Motd,
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Motd = world.Motd,
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GameMode = world.ActiveSlot.GameMode,
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GameMode = world.ActiveSlot.GameMode,
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IsHardcore = world.ActiveSlot.Difficulty == DifficultyEnum.Hard,
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IsHardcore = world.ActiveSlot.GameMode == GamemodeEnum.Hardcore,
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State = await new WorldHelper(context, world.Id).GetState(),
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State = await new WorldHelper(context, world.Id).GetState(),
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WorldType = world.WorldType,
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WorldType = world.WorldType,
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MaxPlayers = world.MaxPlayers,
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MaxPlayers = world.MaxPlayers,
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@@ -4,5 +4,6 @@ public enum GamemodeEnum
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{
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{
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Survival = 0,
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Survival = 0,
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Creative = 1,
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Creative = 1,
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Adventure = 2
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Adventure = 2,
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Hardcore = 3
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}
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}
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