namespace Panel.Classes { public class World { public int Id { get; set; } public string? Owner { get; set; } public string? OwnerUUID { get; set; } public string? Name { get; set; } public string? Motd { get; set; } public string State { get; set; } = null!; public string WorldType { get; set; } = null!; public int MaxPlayers { get; set; } public string? MinigameName { get; set; } public int? MinigameId { get; set; } public string? MinigameImage { get; set; } public int ActiveSlot { get; set; } public bool Member { get; set; } } }