2024-05-21 22:11:00 +02:00

432 lines
15 KiB
C#

using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using Minecraft_Realms_Emulator.Attributes;
using Minecraft_Realms_Emulator.Data;
using Minecraft_Realms_Emulator.Entities;
using Minecraft_Realms_Emulator.Requests;
using Minecraft_Realms_Emulator.Responses;
using Newtonsoft.Json;
using Semver;
namespace Minecraft_Realms_Emulator.Controllers
{
[Route("[controller]")]
[ApiController]
[RequireMinecraftCookie]
public class WorldsController : ControllerBase
{
private readonly DataContext _context;
public WorldsController(DataContext context)
{
_context = context;
}
[HttpGet]
public async Task<ActionResult<ServersResponse>> GetWorlds()
{
string cookie = Request.Headers.Cookie;
string playerUUID = cookie.Split(";")[0].Split(":")[2];
string playerName = cookie.Split(";")[1].Split("=")[1];
string gameVersion = cookie.Split(";")[2].Split("=")[1];
var ownedWorlds = await _context.Worlds.Where(w => w.OwnerUUID == playerUUID).Include(w => w.Subscription).Include(w => w.Slots).ToListAsync();
var memberWorlds = await _context.Players.Where(p => p.Uuid == playerUUID && p.Accepted).Include(p => p.World.Subscription).Include(p => p.World.Slots).Select(p => p.World).ToListAsync();
List<WorldResponse> allWorlds = [];
if (ownedWorlds.ToArray().Length == 0)
{
var world = new World
{
Owner = playerName,
OwnerUUID = playerUUID,
Name = null,
Motd = null,
State = "UNINITIALIZED",
WorldType = "NORMAL",
MaxPlayers = 10,
MinigameId = null,
MinigameName = null,
MinigameImage = null,
ActiveSlot = 1,
Member = false
};
ownedWorlds.Add(world);
_context.Worlds.Add(world);
_context.SaveChanges();
}
foreach (var world in ownedWorlds)
{
Slot activeSlot = world.Slots.Find(s => s.SlotId == world.ActiveSlot);
int versionsCompared = SemVersion.Parse(gameVersion, SemVersionStyles.Strict).ComparePrecedenceTo(SemVersion.Parse(activeSlot?.Version ?? gameVersion, SemVersionStyles.Strict));
string isCompatible = versionsCompared == 0 ? "COMPATIBLE" : versionsCompared < 0 ? "NEEDS_DOWNGRADE" : "NEEDS_UPGRADE";
WorldResponse response = new()
{
Id = world.Id,
Owner = world.Owner,
OwnerUUID = world.OwnerUUID,
Name = world.Name,
Motd = world.Motd,
State = world.State,
WorldType = world.WorldType,
MaxPlayers = world.MaxPlayers,
MinigameId = world.MinigameId,
MinigameName = world.MinigameName,
MinigameImage = world.MinigameImage,
ActiveSlot = world.ActiveSlot,
Member = world.Member,
Players = world.Players,
ActiveVersion = activeSlot?.Version ?? gameVersion,
Compatibility = isCompatible
};
if (world.Subscription != null)
{
response.DaysLeft = ((DateTimeOffset)world.Subscription.StartDate.AddDays(30) - DateTime.Today).Days;
response.Expired = ((DateTimeOffset)world.Subscription.StartDate.AddDays(30) - DateTime.Today).Days < 0;
response.ExpiredTrial = false;
}
allWorlds.Add(response);
}
foreach (var world in memberWorlds)
{
Slot activeSlot = world.Slots.Find(s => s.SlotId == world.ActiveSlot);
int versionsCompared = SemVersion.Parse(gameVersion, SemVersionStyles.OptionalPatch).ComparePrecedenceTo(SemVersion.Parse(activeSlot.Version, SemVersionStyles.OptionalPatch));
string isCompatible = versionsCompared == 0 ? "COMPATIBLE" : versionsCompared < 0 ? "NEEDS_DOWNGRADE" : "NEEDS_UPGRADE";
WorldResponse response = new()
{
Id = world.Id,
Owner = world.Owner,
OwnerUUID = world.OwnerUUID,
Name = world.Name,
Motd = world.Motd,
State = world.State,
WorldType = world.WorldType,
MaxPlayers = world.MaxPlayers,
MinigameId = world.MinigameId,
MinigameName = world.MinigameName,
MinigameImage = world.MinigameImage,
ActiveSlot = world.ActiveSlot,
Member = world.Member,
Players = world.Players,
DaysLeft = 0,
Expired = ((DateTimeOffset)world.Subscription.StartDate.AddDays(30) - DateTime.Today).Days < 0,
ExpiredTrial = false,
ActiveVersion = activeSlot.Version,
Compatibility = isCompatible
};
allWorlds.Add(response);
}
ServersResponse servers = new()
{
Servers = allWorlds
};
return Ok(servers);
}
[HttpGet("{wId}")]
[CheckRealmOwner]
public async Task<ActionResult<WorldResponse>> GetWorldById(int wId)
{
string cookie = Request.Headers.Cookie;
string gameVersion = cookie.Split(";")[2].Split("=")[1];
var world = await _context.Worlds.Include(w => w.Players).Include(w => w.Subscription).Include(w => w.Slots).FirstOrDefaultAsync(w => w.Id == wId);
if (world?.Subscription == null) return NotFound("World not found");
Slot activeSlot = world.Slots.Find(s => s.SlotId == world.ActiveSlot);
List<SlotResponse> slots = [];
foreach (var slot in world.Slots)
{
int versionsCompared = SemVersion.Parse(gameVersion, SemVersionStyles.OptionalPatch).ComparePrecedenceTo(SemVersion.Parse(slot.Version, SemVersionStyles.OptionalPatch));
string compatibility = versionsCompared == 0 ? "COMPATIBLE" : versionsCompared < 0 ? "NEEDS_DOWNGRADE" : "NEEDS_UPGRADE";
slots.Add(new SlotResponse()
{
SlotId = slot.SlotId,
Options = JsonConvert.SerializeObject(new
{
slotName = slot.SlotName,
gameMode = slot.GameMode,
difficulty = slot.Difficulty,
spawnProtection = slot.SpawnProtection,
forceGameMode = slot.ForceGameMode,
pvp = slot.Pvp,
spawnAnimals = slot.SpawnAnimals,
spawnMonsters = slot.SpawnMonsters,
spawnNPCs = slot.SpawnNPCs,
commandBlocks = slot.CommandBlocks,
version = slot.Version,
compatibility
})
});
}
var activeSlotOptions = JsonConvert.DeserializeObject<SlotOptionsResponse>(slots.Find(s => s.SlotId == activeSlot.SlotId).Options);
WorldResponse response = new()
{
Id = world.Id,
Owner = world.Owner,
OwnerUUID = world.OwnerUUID,
Name = world.Name,
Motd = world.Motd,
State = world.State,
WorldType = world.WorldType,
MaxPlayers = world.MaxPlayers,
MinigameId = world.MinigameId,
MinigameName = world.MinigameName,
MinigameImage = world.MinigameImage,
ActiveSlot = world.ActiveSlot,
Slots = slots,
Member = world.Member,
Players = world.Players,
DaysLeft = ((DateTimeOffset)world.Subscription.StartDate.AddDays(30) - DateTime.Today).Days,
Expired = ((DateTimeOffset)world.Subscription.StartDate.AddDays(30) - DateTime.Today).Days < 0,
ExpiredTrial = false,
ActiveVersion = activeSlotOptions.Version,
Compatibility = activeSlotOptions.Compatibility
};
return response;
}
[HttpPost("{id}/initialize")]
[CheckRealmOwner]
public async Task<ActionResult<World>> Initialize(int id, WorldCreateRequest body)
{
string cookie = Request.Headers.Cookie;
string gameVersion = cookie.Split(";")[2].Split("=")[1];
var worlds = await _context.Worlds.ToListAsync();
var world = worlds.Find(w => w.Id == id);
if (world == null) return NotFound("World not found");
if (world.State != "UNINITIALIZED") return NotFound("World already initialized");
var subscription = new Subscription
{
StartDate = DateTime.UtcNow,
SubscriptionType = "NORMAL"
};
world.Name = body.Name;
world.Motd = body.Description;
world.State = "OPEN";
world.Subscription = subscription;
var defaultServerAddress = _context.Configuration.FirstOrDefault(x => x.Key == "defaultServerAddress");
var connection = new Connection
{
World = world,
Address = JsonConvert.DeserializeObject(defaultServerAddress.Value)
};
Slot slot = new()
{
World = world,
SlotId = 1,
SlotName = "",
Version = gameVersion,
GameMode = 0,
Difficulty = 2,
SpawnProtection = 0,
ForceGameMode = false,
Pvp = true,
SpawnAnimals = true,
SpawnMonsters = true,
SpawnNPCs = true,
CommandBlocks = false
};
_context.Worlds.Update(world);
_context.Subscriptions.Add(subscription);
_context.Connections.Add(connection);
_context.Slots.Add(slot);
_context.SaveChanges();
return Ok(world);
}
[HttpPost("{id}/reset")]
[CheckRealmOwner]
public ActionResult<bool> Reset(int id)
{
Console.WriteLine($"Resetting world {id}");
return Ok(true);
}
[HttpPut("{id}/open")]
public async Task<ActionResult<bool>> Open(int id)
{
var worlds = await _context.Worlds.ToListAsync();
var world = worlds.Find(w => w.Id == id);
if (world == null) return NotFound("World not found");
world.State = "OPEN";
_context.SaveChanges();
return Ok(true);
}
[HttpPut("{id}/close")]
[CheckRealmOwner]
public async Task<ActionResult<bool>> Close(int id)
{
var worlds = await _context.Worlds.ToListAsync();
var world = worlds.FirstOrDefault(w => w.Id == id);
if (world == null) return NotFound("World not found");
world.State = "CLOSED";
_context.SaveChanges();
return Ok(true);
}
[HttpPost("{id}")]
[CheckRealmOwner]
public async Task<ActionResult<bool>> UpdateWorld(int id, WorldCreateRequest body)
{
var worlds = await _context.Worlds.ToListAsync();
var world = worlds.Find(w => w.Id == id);
if (world == null) return NotFound("World not found");
world.Name = body.Name;
world.Motd = body.Description;
_context.SaveChanges();
return Ok(true);
}
[HttpPost("{wId}/slot/{sId}")]
[CheckRealmOwner]
public async Task<ActionResult<bool>> UpdateSlotAsync(int wId, int sId, SlotOptionsRequest body)
{
var slots = await _context.Slots.Where(s => s.World.Id == wId).ToListAsync();
var slot = slots.Find(s => s.SlotId == sId);
slot.SlotName = body.SlotName;
slot.GameMode = body.GameMode;
slot.Difficulty = body.Difficulty;
slot.SpawnProtection = body.SpawnProtection;
slot.ForceGameMode = body.ForceGameMode;
slot.Pvp = body.Pvp;
slot.SpawnAnimals = body.SpawnAnimals;
slot.SpawnMonsters = body.SpawnMonsters;
slot.SpawnNPCs = body.SpawnNPCs;
slot.CommandBlocks = body.CommandBlocks;
_context.SaveChanges();
return Ok(true);
}
[HttpPut("{wId}/slot/{sId}")]
[CheckRealmOwner]
public ActionResult<bool> SwitchSlot(int wId, int sId)
{
var world = _context.Worlds.Find(wId);
if (world == null) return NotFound("World not found");
var slot = _context.Slots.Where(s => s.World.Id == wId).Where(s => s.SlotId == sId).Any();
if (!slot)
{
string cookie = Request.Headers.Cookie;
string gameVersion = cookie.Split(";")[2].Split("=")[1];
_context.Slots.Add(new()
{
World = world,
SlotId = sId,
SlotName = "",
Version = gameVersion,
GameMode = 0,
Difficulty = 2,
SpawnProtection = 0,
ForceGameMode = false,
Pvp = true,
SpawnAnimals = true,
SpawnMonsters = true,
SpawnNPCs = true,
CommandBlocks = false
});
_context.SaveChanges();
}
world.ActiveSlot = sId;
_context.SaveChanges();
return Ok(true);
}
[HttpGet("{Id}/backups")]
[CheckRealmOwner]
public async Task<ActionResult<BackupsResponse>> GetBackups(int id)
{
var backups = await _context.Backups.Where(b => b.World.Id == id).ToListAsync();
BackupsResponse worldBackups = new()
{
Backups = backups
};
return Ok(worldBackups);
}
[HttpGet("v1/{wId}/join/pc")]
public ActionResult<Connection> Join(int wId)
{
var connection = _context.Connections.FirstOrDefault(x => x.World.Id == wId);
return Ok(connection);
}
[HttpDelete("{wId}")]
[CheckRealmOwner]
public ActionResult<bool> DeleteRealm(int wId)
{
var world = _context.Worlds.Find(wId);
if (world == null) return NotFound("World not found");
_context.Worlds.Remove(world);
_context.SaveChanges();
return Ok(true);
}
}
}