mirror of
https://github.com/CyberL1/Minecraft-Realms-Emulator.git
synced 2025-04-02 14:08:36 -04:00
535 lines
18 KiB
C#
535 lines
18 KiB
C#
using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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using Minecraft_Realms_Emulator.Attributes;
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using Minecraft_Realms_Emulator.Data;
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using Minecraft_Realms_Emulator.Entities;
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using Minecraft_Realms_Emulator.Enums;
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using Minecraft_Realms_Emulator.Helpers;
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using Minecraft_Realms_Emulator.Modes.Realms.Helpers;
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using Minecraft_Realms_Emulator.Requests;
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using Minecraft_Realms_Emulator.Responses;
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using Newtonsoft.Json;
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using Semver;
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using System.Net;
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using System.Net.Sockets;
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namespace Minecraft_Realms_Emulator.Modes.Realms.Controllers
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{
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[Route("modes/realms/[controller]")]
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[ApiController]
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[RequireMinecraftCookie]
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public class WorldsController : ControllerBase
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{
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private readonly DataContext _context;
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public WorldsController(DataContext context)
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{
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_context = context;
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}
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[HttpGet]
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public async Task<ActionResult<ServersResponse>> GetWorlds()
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{
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string cookie = Request.Headers.Cookie;
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string playerUUID = cookie.Split(";")[0].Split(":")[2];
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string playerName = cookie.Split(";")[1].Split("=")[1];
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string gameVersion = cookie.Split(";")[2].Split("=")[1];
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var ownedWorlds = await _context.Worlds.Where(w => w.OwnerUUID == playerUUID).Include(w => w.Subscription).Include(w => w.Slots).ToListAsync();
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var memberWorlds = await _context.Players.Where(p => p.Uuid == playerUUID && p.Accepted).Include(p => p.World.Subscription).Include(p => p.World.Slots).Select(p => p.World).ToListAsync();
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List<WorldResponse> allWorlds = [];
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if (ownedWorlds.ToArray().Length == 0)
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{
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var world = new World
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{
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Owner = playerName,
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OwnerUUID = playerUUID,
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Name = null,
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Motd = null,
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State = nameof(StateEnum.UNINITIALIZED),
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WorldType = nameof(WorldTypeEnum.NORMAL),
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MaxPlayers = 10,
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MinigameId = null,
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MinigameName = null,
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MinigameImage = null,
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ActiveSlot = 1,
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Member = false
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};
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ownedWorlds.Add(world);
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_context.Worlds.Add(world);
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_context.SaveChanges();
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}
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foreach (var world in ownedWorlds)
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{
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Slot activeSlot = world.Slots.Find(s => s.SlotId == world.ActiveSlot);
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int versionsCompared = SemVersion.Parse(gameVersion, SemVersionStyles.OptionalPatch).ComparePrecedenceTo(SemVersion.Parse(activeSlot?.Version ?? gameVersion, SemVersionStyles.Any));
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string isCompatible = versionsCompared == 0 ? nameof(CompatibilityEnum.COMPATIBLE) : versionsCompared < 0 ? nameof(CompatibilityEnum.NEEDS_DOWNGRADE) : nameof(CompatibilityEnum.NEEDS_UPGRADE);
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WorldResponse response = new()
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{
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Id = world.Id,
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Owner = world.Owner,
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OwnerUUID = world.OwnerUUID,
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Name = world.Name,
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Motd = world.Motd,
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State = world.State,
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WorldType = world.WorldType,
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MaxPlayers = world.MaxPlayers,
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MinigameId = world.MinigameId,
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MinigameName = world.MinigameName,
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MinigameImage = world.MinigameImage,
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ActiveSlot = world.ActiveSlot,
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Member = world.Member,
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Players = world.Players,
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ActiveVersion = activeSlot?.Version ?? gameVersion,
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Compatibility = isCompatible
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};
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if (world.Subscription != null)
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{
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response.DaysLeft = ((DateTimeOffset)world.Subscription.StartDate.AddDays(30) - DateTime.Today).Days;
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response.Expired = ((DateTimeOffset)world.Subscription.StartDate.AddDays(30) - DateTime.Today).Days < 0;
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response.ExpiredTrial = false;
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}
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allWorlds.Add(response);
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}
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foreach (var world in memberWorlds)
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{
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Slot activeSlot = world.Slots.Find(s => s.SlotId == world.ActiveSlot);
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int versionsCompared = SemVersion.Parse(gameVersion, SemVersionStyles.OptionalPatch).ComparePrecedenceTo(SemVersion.Parse(activeSlot.Version, SemVersionStyles.OptionalPatch));
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string isCompatible = versionsCompared == 0 ? nameof(CompatibilityEnum.COMPATIBLE) : versionsCompared < 0 ? nameof(CompatibilityEnum.NEEDS_DOWNGRADE) : nameof(CompatibilityEnum.NEEDS_UPGRADE);
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WorldResponse response = new()
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{
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Id = world.Id,
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Owner = world.Owner,
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OwnerUUID = world.OwnerUUID,
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Name = world.Name,
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Motd = world.Motd,
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State = world.State,
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WorldType = world.WorldType,
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MaxPlayers = world.MaxPlayers,
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MinigameId = world.MinigameId,
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MinigameName = world.MinigameName,
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MinigameImage = world.MinigameImage,
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ActiveSlot = world.ActiveSlot,
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Member = world.Member,
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Players = world.Players,
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DaysLeft = 0,
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Expired = ((DateTimeOffset)world.Subscription.StartDate.AddDays(30) - DateTime.Today).Days < 0,
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ExpiredTrial = false,
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ActiveVersion = activeSlot.Version,
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Compatibility = isCompatible
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};
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allWorlds.Add(response);
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}
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ServersResponse servers = new()
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{
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Servers = allWorlds
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};
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return Ok(servers);
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}
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[HttpGet("{wId}")]
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[CheckForWorld]
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[CheckRealmOwner]
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public async Task<ActionResult<WorldResponse>> GetWorldById(int wId)
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{
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string cookie = Request.Headers.Cookie;
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string gameVersion = cookie.Split(";")[2].Split("=")[1];
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var world = await _context.Worlds.Include(w => w.Players).Include(w => w.Subscription).Include(w => w.Slots).FirstOrDefaultAsync(w => w.Id == wId);
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Slot activeSlot = world.Slots.Find(s => s.SlotId == world.ActiveSlot);
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List<SlotResponse> slots = [];
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foreach (var slot in world.Slots)
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{
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int versionsCompared = SemVersion.Parse(gameVersion, SemVersionStyles.OptionalPatch).ComparePrecedenceTo(SemVersion.Parse(slot.Version, SemVersionStyles.OptionalPatch));
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string compatibility = versionsCompared == 0 ? nameof(CompatibilityEnum.COMPATIBLE) : versionsCompared < 0 ? nameof(CompatibilityEnum.NEEDS_DOWNGRADE) : nameof(CompatibilityEnum.NEEDS_UPGRADE);
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slots.Add(new SlotResponse()
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{
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SlotId = slot.SlotId,
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Options = JsonConvert.SerializeObject(new
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{
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slotName = slot.SlotName,
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gameMode = slot.GameMode,
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difficulty = slot.Difficulty,
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spawnProtection = slot.SpawnProtection,
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forceGameMode = slot.ForceGameMode,
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pvp = slot.Pvp,
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spawnAnimals = slot.SpawnAnimals,
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spawnMonsters = slot.SpawnMonsters,
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spawnNPCs = slot.SpawnNPCs,
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commandBlocks = slot.CommandBlocks,
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version = slot.Version,
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compatibility
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})
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});
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}
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var activeSlotOptions = JsonConvert.DeserializeObject<SlotOptionsResponse>(slots.Find(s => s.SlotId == activeSlot.SlotId).Options);
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WorldResponse response = new()
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{
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Id = world.Id,
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Owner = world.Owner,
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OwnerUUID = world.OwnerUUID,
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Name = world.Name,
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Motd = world.Motd,
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State = world.State,
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WorldType = world.WorldType,
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MaxPlayers = world.MaxPlayers,
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MinigameId = world.MinigameId,
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MinigameName = world.MinigameName,
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MinigameImage = world.MinigameImage,
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ActiveSlot = world.ActiveSlot,
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Slots = slots,
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Member = world.Member,
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Players = world.Players,
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DaysLeft = ((DateTimeOffset)world.Subscription.StartDate.AddDays(30) - DateTime.Today).Days,
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Expired = ((DateTimeOffset)world.Subscription.StartDate.AddDays(30) - DateTime.Today).Days < 0,
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ExpiredTrial = false,
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ActiveVersion = activeSlotOptions.Version,
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Compatibility = activeSlotOptions.Compatibility
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};
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return response;
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}
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[HttpPost("{wId}/initialize")]
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[CheckForWorld]
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[CheckRealmOwner]
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public async Task<ActionResult<World>> Initialize(int wId, WorldCreateRequest body)
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{
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string cookie = Request.Headers.Cookie;
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string gameVersion = cookie.Split(";")[2].Split("=")[1];
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var worlds = await _context.Worlds.ToListAsync();
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var world = worlds.Find(w => w.Id == wId);
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if (world.State != nameof(StateEnum.UNINITIALIZED))
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{
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ErrorResponse errorResponse = new()
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{
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ErrorCode = 401,
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ErrorMsg = "World already initialized",
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};
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return StatusCode(401, errorResponse);
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}
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var subscription = new Subscription
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{
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StartDate = DateTime.UtcNow,
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SubscriptionType = nameof(SubscriptionTypeEnum.NORMAL)
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};
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world.Name = body.Name;
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world.Motd = body.Description;
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world.State = nameof(StateEnum.OPEN);
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world.Subscription = subscription;
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var config = new ConfigHelper(_context);
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var defaultServerAddress = config.GetSetting(nameof(SettingsEnum.DefaultServerAddress));
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static int FindFreeTcpPort()
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{
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TcpListener l = new(IPAddress.Loopback, 0);
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l.Start();
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int port = ((IPEndPoint)l.LocalEndpoint).Port;
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l.Stop();
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return port;
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}
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var port = FindFreeTcpPort();
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var connection = new Connection
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{
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World = world,
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Address = $"{defaultServerAddress.Value}:{port}"
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};
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Slot slot = new()
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{
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World = world,
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SlotId = 1,
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SlotName = "",
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Version = gameVersion,
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GameMode = 0,
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Difficulty = 2,
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SpawnProtection = 0,
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ForceGameMode = false,
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Pvp = true,
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SpawnAnimals = true,
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SpawnMonsters = true,
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SpawnNPCs = true,
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CommandBlocks = false
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};
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new DockerHelper(world).CreateServer(port);
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_context.Worlds.Update(world);
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_context.Subscriptions.Add(subscription);
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_context.Connections.Add(connection);
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_context.Slots.Add(slot);
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_context.SaveChanges();
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return Ok(world);
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}
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[HttpPost("{wId}/reset")]
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[CheckForWorld]
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[CheckRealmOwner]
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[CheckActiveSubscription]
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public ActionResult<bool> Reset(int wId)
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{
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Console.WriteLine($"Resetting world {wId}");
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return Ok(true);
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}
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[HttpPut("{wId}/open")]
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[CheckForWorld]
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[CheckRealmOwner]
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[CheckActiveSubscription]
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public async Task<ActionResult<bool>> Open(int wId)
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{
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var worlds = await _context.Worlds.ToListAsync();
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var world = worlds.Find(w => w.Id == wId);
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new DockerHelper(world).StartServer();
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world.State = nameof(StateEnum.OPEN);
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_context.SaveChanges();
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return Ok(true);
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}
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[HttpPut("{wId}/close")]
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[CheckForWorld]
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[CheckRealmOwner]
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[CheckActiveSubscription]
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public async Task<ActionResult<bool>> Close(int wId)
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{
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var worlds = await _context.Worlds.ToListAsync();
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var world = worlds.FirstOrDefault(w => w.Id == wId);
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new DockerHelper(world).StopServer();
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world.State = nameof(StateEnum.CLOSED);
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_context.SaveChanges();
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return Ok(true);
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}
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[HttpPost("{wId}")]
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[CheckForWorld]
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[CheckRealmOwner]
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[CheckActiveSubscription]
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public async Task<ActionResult<(bool, ErrorResponse)>> UpdateWorld(int wId, WorldCreateRequest body)
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{
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if (body.Name.Length > 32)
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{
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ErrorResponse errorResponse = new()
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{
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ErrorCode = 400,
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ErrorMsg = "World name cannot exceed 32 characters"
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};
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return BadRequest(errorResponse);
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}
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if (body.Description.Length > 32)
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{
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ErrorResponse errorResponse = new()
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{
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ErrorCode = 400,
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ErrorMsg = "World description cannot exceed 32 characters"
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};
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return BadRequest(errorResponse);
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}
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var worlds = await _context.Worlds.ToListAsync();
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var world = worlds.Find(w => w.Id == wId);
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world.Name = body.Name;
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world.Motd = body.Description;
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_context.SaveChanges();
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return Ok(true);
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}
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[HttpPost("{wId}/slot/{sId}")]
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[CheckForWorld]
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[CheckRealmOwner]
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[CheckActiveSubscription]
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public async Task<ActionResult<(bool, ErrorResponse)>> UpdateSlot(int wId, int sId, SlotOptionsRequest body)
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{
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if (body.SlotName.Length > 10)
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{
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ErrorResponse errorResponse = new()
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{
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ErrorCode = 400,
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ErrorMsg = "Slot name cannot exceed 10 characters"
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};
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return BadRequest(errorResponse);
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}
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if (body.SpawnProtection < 0 || body.SpawnProtection > 16)
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{
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ErrorResponse errorResponse = new()
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{
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ErrorCode = 400,
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ErrorMsg = "Spawn protection can only be between 0 and 16"
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};
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return BadRequest(errorResponse);
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}
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if (!new List<int>{ 0, 1, 2 }.Contains(body.GameMode))
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{
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ErrorResponse errorResponse = new()
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{
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ErrorCode = 400,
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ErrorMsg = "Gamemode can only be one of 0, 1, 2"
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};
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return BadRequest(errorResponse);
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}
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if (!new List<int> { 0, 1, 2, 3 }.Contains(body.Difficulty))
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{
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ErrorResponse errorResponse = new()
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{
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ErrorCode = 400,
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ErrorMsg = "Difficulty can only be one of 0, 1, 2, 3"
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};
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return BadRequest(errorResponse);
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}
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var slots = await _context.Slots.Where(s => s.World.Id == wId).ToListAsync();
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var slot = slots.Find(s => s.SlotId == sId);
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slot.SlotName = body.SlotName;
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slot.GameMode = body.GameMode;
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slot.Difficulty = body.Difficulty;
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slot.SpawnProtection = body.SpawnProtection;
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slot.ForceGameMode = body.ForceGameMode;
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slot.Pvp = body.Pvp;
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slot.SpawnAnimals = body.SpawnAnimals;
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slot.SpawnMonsters = body.SpawnMonsters;
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slot.SpawnNPCs = body.SpawnNPCs;
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slot.CommandBlocks = body.CommandBlocks;
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_context.SaveChanges();
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return Ok(true);
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}
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[HttpPut("{wId}/slot/{sId}")]
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[CheckForWorld]
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[CheckRealmOwner]
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[CheckActiveSubscription]
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public ActionResult<bool> SwitchSlot(int wId, int sId)
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{
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var world = _context.Worlds.Find(wId);
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var slot = _context.Slots.Where(s => s.World.Id == wId).Where(s => s.SlotId == sId).Any();
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if (!slot)
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{
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string cookie = Request.Headers.Cookie;
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string gameVersion = cookie.Split(";")[2].Split("=")[1];
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_context.Slots.Add(new()
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{
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World = world,
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SlotId = sId,
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SlotName = "",
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Version = gameVersion,
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GameMode = 0,
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Difficulty = 2,
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SpawnProtection = 0,
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ForceGameMode = false,
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Pvp = true,
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SpawnAnimals = true,
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SpawnMonsters = true,
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SpawnNPCs = true,
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CommandBlocks = false
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});
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_context.SaveChanges();
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}
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world.ActiveSlot = sId;
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_context.SaveChanges();
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return Ok(true);
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}
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[HttpGet("{wId}/backups")]
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[CheckForWorld]
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[CheckRealmOwner]
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public async Task<ActionResult<BackupsResponse>> GetBackups(int wId)
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{
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var backups = await _context.Backups.Where(b => b.World.Id == wId).ToListAsync();
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BackupsResponse worldBackups = new()
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{
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Backups = backups
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};
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return Ok(worldBackups);
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}
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[HttpGet("v1/{wId}/join/pc")]
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public ActionResult<Connection> Join(int wId)
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{
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var connection = _context.Connections.FirstOrDefault(x => x.World.Id == wId);
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return Ok(connection);
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}
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[HttpDelete("{wId}")]
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[CheckForWorld]
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[CheckRealmOwner]
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public ActionResult<bool> DeleteRealm(int wId)
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{
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var world = _context.Worlds.Find(wId);
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new DockerHelper(world).DeleteServer();
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_context.Worlds.Remove(world);
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_context.SaveChanges();
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return Ok(true);
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}
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}
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}
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