2024-02-03 14:27:05 +01:00

25 lines
1.0 KiB
C#

namespace Minecraft_Realms_Emulator.Entities
{
public class World
{
public int Id { get; set; }
public string RemoteSubscriptionId { get; set; } = Guid.NewGuid().ToString();
public string? Owner { get; set; }
public string? OwnerUUID { get; set; }
public string? Name { get; set; }
public string? Motd { get; set; }
public string State { get; set; } = "OPEN";
public int DaysLeft { get; set; } = 30;
public bool Expired { get; set; } = false;
public bool ExpiredTrial { get; set; } = false;
public string WorldType { get; set; } = "NORMAL";
public string[] Players { get; set; } = [];
public int MaxPlayers { get; set; } = 10;
public string? MinigameName { get; set; }
public int? MinigameId { get; set; }
public string? MinigameImage { get; set; }
public int ActiveSlot { get; set; } = 1;
public string[] Slots { get; set; } = [];
public bool Member { get; set; } = false;
}
}