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https://github.com/CyberL1/MyMcRealms.git
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Monecraft_Realms_Emulator -> MyMcRealms
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@ -1,6 +1,6 @@
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using System.Text.Json;
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namespace Minecraft_Realms_Emulator.Entities
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namespace MyMcRealms.Entities
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{
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public class Backup
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{
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using Microsoft.EntityFrameworkCore;
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using System.ComponentModel.DataAnnotations.Schema;
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namespace Minecraft_Realms_Emulator.Entities
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namespace MyMcRealms.Entities
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{
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[PrimaryKey(nameof(Key))]
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public class Configuration
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namespace Minecraft_Realms_Emulator.Entities
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namespace MyMcRealms.Entities
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{
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public class Connection
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{
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namespace Minecraft_Realms_Emulator.Entities
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namespace MyMcRealms.Entities
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{
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public class Invite
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{
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namespace Minecraft_Realms_Emulator.Entities
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namespace MyMcRealms.Entities
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{
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public class Player
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{
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namespace Minecraft_Realms_Emulator.Entities
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namespace MyMcRealms.Entities
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{
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public class Slot
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{
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namespace Minecraft_Realms_Emulator.Entities
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namespace MyMcRealms.Entities
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{
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public class Subscription
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{
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@ -1,6 +1,6 @@
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using System.Text.Json;
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namespace Minecraft_Realms_Emulator.Entities
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namespace MyMcRealms.Entities
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{
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public class World
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{
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