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https://github.com/CyberL1/MyMcRealms.git
synced 2024-12-24 21:38:23 -05:00
fix: display real hardcore property (not the difficulty one)
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parent
67d324971e
commit
15af6a794a
@ -75,7 +75,7 @@ namespace MyMcRealms.Controllers
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OwnerUUID = worldOwnerUuid,
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OwnerUUID = worldOwnerUuid,
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Name = worldName,
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Name = worldName,
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Motd = world.Motd.Replace("<22>", "§").Replace("&", "§"),
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Motd = world.Motd.Replace("<22>", "§").Replace("&", "§"),
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IsHardcore = world.Difficulty == "hard",
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IsHardcore = world.Hardcore,
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State = worldState,
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State = worldState,
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WorldType = "NORMAL",
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WorldType = "NORMAL",
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MaxPlayers = 10,
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MaxPlayers = 10,
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@ -162,7 +162,7 @@ namespace MyMcRealms.Controllers
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OwnerUUID = worldOwnerUuid,
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OwnerUUID = worldOwnerUuid,
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Name = worldName,
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Name = worldName,
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Motd = world.Motd.Replace("<22>", "§"),
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Motd = world.Motd.Replace("<22>", "§"),
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IsHardcore = world.Difficulty == "hard",
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IsHardcore = world.Hardcore,
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State = whitelist.Enabled ? "CLOSED" : "OPEN",
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State = whitelist.Enabled ? "CLOSED" : "OPEN",
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WorldType = "NORMAL",
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WorldType = "NORMAL",
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MaxPlayers = 10,
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MaxPlayers = 10,
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@ -19,7 +19,7 @@
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public bool WhitelistEnable { get; set; }
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public bool WhitelistEnable { get; set; }
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public string OwnersToken { get; set; } = string.Empty;
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public string OwnersToken { get; set; } = string.Empty;
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public string Gamemode { get; set; } = null!;
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public string Gamemode { get; set; } = null!;
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public string Difficulty { get; set; } = null!;
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public bool Hardcore { get; set; }
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}
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}
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public class Op
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public class Op
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