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mirror of https://github.com/CyberL1/MyMcRealms.git synced 2024-11-28 00:38:23 -05:00

Remove not used endpoints

This commit is contained in:
CyberL1 2024-05-13 13:10:32 +02:00
parent 48b8750687
commit dda86e4d8c

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@ -4,9 +4,7 @@ using MyMcRealms.Attributes;
using MyMcRealms.Data;
using MyMcRealms.Entities;
using MyMcRealms.MyMcAPI.Responses;
using MyMcRealms.Requests;
using MyMcRealms.Responses;
using Newtonsoft.Json;
using Semver;
namespace MyMcRealms.Controllers
@ -28,8 +26,6 @@ namespace MyMcRealms.Controllers
{
string cookie = Request.Headers.Cookie;
string playerUUID = cookie.Split(";")[0].Split(":")[2];
string playerName = cookie.Split(";")[1].Split("=")[1];
string gameVerision = cookie.Split(";")[2].Split("=")[1];
List<WorldResponse> allWorlds = [];
@ -112,121 +108,6 @@ namespace MyMcRealms.Controllers
return response;
}
[HttpPost("{id}/initialize")]
public async Task<ActionResult<World>> Initialize(int id, WorldCreateRequest body)
{
var worlds = await _context.Worlds.ToListAsync();
var world = worlds.Find(w => w.Id == id);
if (world == null) return NotFound("World not found");
if (world.State != "UNINITIALIZED") return NotFound("World already initialized");
var subscription = new Subscription
{
StartDate = DateTime.UtcNow,
SubscriptionType = "NORMAL"
};
world.Name = body.Name;
world.Motd = body.Description;
world.State = "OPEN";
world.Subscription = subscription;
var defaultServerAddress = _context.Configuration.FirstOrDefault(x => x.Key == "defaultServerAddress");
var connection = new Connection
{
World = world,
Address = JsonConvert.DeserializeObject(defaultServerAddress.Value)
};
_context.Worlds.Update(world);
_context.Subscriptions.Add(subscription);
_context.Connections.Add(connection);
_context.SaveChanges();
return Ok(world);
}
[HttpPost("{id}/reset")]
public ActionResult<bool> Reset(int id)
{
Console.WriteLine($"Resetting world {id}");
return Ok(true);
}
[HttpPut("{id}/open")]
public async Task<ActionResult<bool>> Open(int id)
{
var worlds = await _context.Worlds.ToListAsync();
var world = worlds.Find(w => w.Id == id);
if (world == null) return NotFound("World not found");
world.State = "OPEN";
_context.SaveChanges();
return Ok(true);
}
[HttpPut("{id}/close")]
public async Task<ActionResult<bool>> Close(int id)
{
var worlds = await _context.Worlds.ToListAsync();
var world = worlds.FirstOrDefault(w => w.Id == id);
if (world == null) return NotFound("World not found");
world.State = "CLOSED";
_context.SaveChanges();
return Ok(true);
}
[HttpPost("{id}")]
public async Task<ActionResult<bool>> UpdateWorld(int id, WorldCreateRequest body)
{
var worlds = await _context.Worlds.ToListAsync();
var world = worlds.Find(w => w.Id == id);
if (world == null) return NotFound("World not found");
world.Name = body.Name;
world.Motd = body.Description;
_context.SaveChanges();
return Ok(true);
}
[HttpPost("{wId}/slot/{sId}")]
public bool U(int wId, int sId, object o)
{
Console.WriteLine(o);
return true;
}
[HttpGet("{Id}/backups")]
public async Task<ActionResult<BackupsResponse>> GetBackups(int id)
{
var backups = await _context.Backups.Where(b => b.World.Id == id).ToListAsync();
BackupsResponse worldBackups = new()
{
Backups = backups
};
return Ok(worldBackups);
}
[HttpGet("v1/{wId}/join/pc")]
public async Task<ActionResult<Connection>> Join(int wId)
{