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feat: world name if ops not empty

This commit is contained in:
CyberL1 2024-05-13 15:41:15 +02:00
parent f795ebcf26
commit fbc1e64d18

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@ -35,13 +35,14 @@ namespace MyMcRealms.Controllers
string worldOwnerName = world.Ops.ToArray().Length == 0 ? "Owner" : world.Ops[0].Name; string worldOwnerName = world.Ops.ToArray().Length == 0 ? "Owner" : world.Ops[0].Name;
string worldOwnerUuid = world.Ops.ToArray().Length == 0 ? "069a79f444e94726a5befca90e38aaf5" : world.Ops[0].Uuid; string worldOwnerUuid = world.Ops.ToArray().Length == 0 ? "069a79f444e94726a5befca90e38aaf5" : world.Ops[0].Uuid;
string worldName = world.Ops.ToArray().Length == 0 ? world.ServerName : $"{world.Ops[0].Name}'s server";
WorldResponse response = new() WorldResponse response = new()
{ {
Id = AllServers.Servers.IndexOf(world), Id = AllServers.Servers.IndexOf(world),
Owner = worldOwnerName, Owner = worldOwnerName,
OwnerUUID = worldOwnerUuid, OwnerUUID = worldOwnerUuid,
Name = world.ServerName, Name = worldName,
Motd = world.Motd, Motd = world.Motd,
State = isCompatibleOnOlderVersions, State = isCompatibleOnOlderVersions,
WorldType = "NORMAL", WorldType = "NORMAL",