using Microsoft.EntityFrameworkCore.Migrations; #nullable disable namespace Minecraft_Realms_Emulator.Migrations { /// public partial class Configuration : Migration { /// protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.CreateTable( name: "Configuration", columns: table => new { Key = table.Column(type: "text", nullable: false), Value = table.Column(type: "text", nullable: false) }, constraints: table => { table.PrimaryKey("PK_Configuration", x => x.Key); }); } /// protected override void Down(MigrationBuilder migrationBuilder) { migrationBuilder.DropTable( name: "Configuration"); } } }