using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace Minecraft_Realms_Emulator.Migrations
{
///
public partial class Configuration : Migration
{
///
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "Configuration",
columns: table => new
{
Key = table.Column(type: "text", nullable: false),
Value = table.Column(type: "text", nullable: false)
},
constraints: table =>
{
table.PrimaryKey("PK_Configuration", x => x.Key);
});
}
///
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropTable(
name: "Configuration");
}
}
}