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MyMcRealms/MyMcRealms/Entities/World.cs

24 lines
879 B
C#

using System.Text.Json;
namespace MyMcRealms.Entities
{
public class World
{
public int Id { get; set; }
public Subscription? Subscription { get; set; }
public string? Owner { get; set; }
public string? OwnerUUID { get; set; }
public string? Name { get; set; }
public string? Motd { get; set; }
public string State { get; set; } = "OPEN";
public string WorldType { get; set; } = "NORMAL";
public List<Player> Players { get; set; } = [];
public int MaxPlayers { get; set; } = 10;
public string? MinigameName { get; set; }
public int? MinigameId { get; set; }
public string? MinigameImage { get; set; }
public int ActiveSlot { get; set; } = 1;
public JsonDocument[] Slots { get; set; } = [];
public bool Member { get; set; } = false;
}
}