Create sendRand and sendRandDM to handle message events
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999a554661
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llamabot.js
45
llamabot.js
@ -1,11 +1,11 @@
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const Discord = require('discord.js');
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const Discord = require('discord.js');
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const fetch = require('node-fetch');
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const fetch = require('node-fetch');
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const emptyResponses = require('./assets/emptyMessages.js');
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const emptyResponses = require('./assets/emptyMessages.js');
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const {resetResponses, userResetMessages} = require('./assets/resetMessages.js');
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const { resetResponses, userResetMessages } = require('./assets/resetMessages.js');
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const {errorMessages, busyResponses} = require('./assets/errorMessages.js');
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const { errorMessages, busyResponses } = require('./assets/errorMessages.js');
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require('dotenv').config()
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require('dotenv').config()
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// hi
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const {
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const {
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Client,
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Client,
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GatewayIntentBits,
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GatewayIntentBits,
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@ -35,16 +35,16 @@ function setBusy(userId, isBusy) {
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} else {
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} else {
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conversations.set(userId, { busy: isBusy });
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conversations.set(userId, { busy: isBusy });
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}
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}
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}
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}
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function isAnyConversationBusy() {
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function isAnyConversationBusy() {
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for (const conversation of conversations.values()) {
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for (const conversation of conversations.values()) {
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if (conversation.busy) {
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if (conversation.busy) {
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return true;
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return true;
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}
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}
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}
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}
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return false;
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return false;
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}
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}
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client.once('ready', () => {
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client.once('ready', () => {
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@ -59,6 +59,17 @@ client.once('ready', () => {
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});
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});
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client.on('messageCreate', async (message) => {
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client.on('messageCreate', async (message) => {
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async function sendRand(array) {
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const arrayChoice = array[Math.floor(Math.random() * array.length)];
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await message.channel.send(arrayChoice); // give a notification of reset using a human like response.
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}
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async function sendRandDM(array) {
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const arrayChoice = array[Math.floor(Math.random() * array.length)];
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await message.author.send(arrayChoice); // give a notification of reset using a human like response.
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}
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// Only respond in the specified channels
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// Only respond in the specified channels
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if (message.channel.id !== channelID && message.channel.id !== channelID2) {
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if (message.channel.id !== channelID && message.channel.id !== channelID2) {
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return;
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return;
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@ -67,23 +78,20 @@ client.on('messageCreate', async (message) => {
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if (isAnyConversationBusy()) {
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if (isAnyConversationBusy()) {
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message.delete()
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message.delete()
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const busyResponse = busyResponses[Math.floor(Math.random() * busyResponses.length)];
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sendRandDM(busyResponses)
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await message.author.send(busyResponse); // give a notification of reset using a human like response.
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return;
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return;
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}
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}
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const userID = message.author.id;
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const userID = message.author.id;
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let conversation = conversations.get(userID) || {
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let conversation = conversations.get(userID) || {
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messages: [],
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messages: [],
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busy: false
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busy: false
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};
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};
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if (conversation.messages.length === 0) {
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if (conversation.messages.length === 0) {
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conversation.messages.push({
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conversation.messages.push({
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role: 'user',
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role: 'user',
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content: `Welcome to our conversation your name is "llama".`
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content: `You are rAi, the most helpful writing AI, you code and write without any mistakes.`
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});
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});
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conversation.messages.push({
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conversation.messages.push({
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role: 'user',
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role: 'user',
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@ -105,10 +113,10 @@ client.on('messageCreate', async (message) => {
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content: message.cleanContent
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content: message.cleanContent
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});
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});
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}
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}
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if (message.content === '!reset' || message.content === '!r') {
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if (message.content === '!reset' || message.content === '!r') {
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conversations.delete(userID); // Delete user's conversation map if they request reset
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conversations.delete(userID); // Delete user's conversation map if they request reset
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const userResetMessage = userResetMessages[Math.floor(Math.random() * userResetMessages.length)];
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sendRand(userResetMessages)
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await message.channel.send(userResetMessage); // give a notification of reset using a human like response.
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return;
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return;
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}
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}
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@ -135,19 +143,16 @@ client.on('messageCreate', async (message) => {
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setBusy(message.author.id, false);
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setBusy(message.author.id, false);
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} else {
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} else {
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// Handle empty response here
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// Handle empty response here
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const randomResponse = emptyResponses[Math.floor(Math.random() * emptyResponses.length)];
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sendRand(emptyResponses)
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// We had an empty response, create a new memory map for sanity.
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await message.channel.send(randomResponse); // give the user a human like reponse about the error
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conversations.delete(userID); // Delete user's conversation map if they request reset
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conversations.delete(userID); // Delete user's conversation map if they request reset
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const resetMessage = resetResponses[Math.floor(Math.random() * resetResponses.length)];
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sendRand(resetMessage)
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await message.channel.send(resetMessage); // give a notification of reset using a human like response.
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conversation.busy = false;
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conversation.busy = false;
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}
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}
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conversations.set(userID, conversation); // Update user's conversation map in memory
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conversations.set(userID, conversation); // Update user's conversation map in memory
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} catch (err) {
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} catch (err) {
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console.error(err);
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console.error(err);
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const errorMessage = errorMessages[Math.floor(Math.random() * errorMessages.length)];
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sendRand(errorMessages)
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await message.channel.send(errorMessage); // give a notification of reset using a human like response. } finally {
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} finally {
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setBusy(message.author.id, false);
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setBusy(message.author.id, false);
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}
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}
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});
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});
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