2024-10-03 06:29:21 -07:00

73 lines
2.4 KiB
TypeScript

"use client";
import React, { useEffect, useRef } from 'react';
import { Play, StopCircle } from "lucide-react";
import { Button } from "@/components/ui/button";
import { useTerminal } from "@/context/TerminalContext";
import { usePreview } from "@/context/PreviewContext";
import { toast } from "sonner";
import { Sandbox } from "@/lib/types";
export default function RunButtonModal({
isRunning,
setIsRunning,
sandboxData,
}: {
isRunning: boolean;
setIsRunning: (running: boolean) => void;
sandboxData: Sandbox;
}) {
const { createNewTerminal, closeTerminal, terminals } = useTerminal();
const { setIsPreviewCollapsed, previewPanelRef } = usePreview();
// Ref to keep track of the last created terminal's ID
const lastCreatedTerminalRef = useRef<string | null>(null);
// Effect to update the lastCreatedTerminalRef when a new terminal is added
useEffect(() => {
if (terminals.length > 0 && !isRunning) {
const latestTerminal = terminals[terminals.length - 1];
if (latestTerminal && latestTerminal.id !== lastCreatedTerminalRef.current) {
lastCreatedTerminalRef.current = latestTerminal.id;
}
}
}, [terminals, isRunning]);
const handleRun = async () => {
if (isRunning && lastCreatedTerminalRef.current)
{
await closeTerminal(lastCreatedTerminalRef.current);
lastCreatedTerminalRef.current = null;
setIsPreviewCollapsed(true);
previewPanelRef.current?.collapse();
}
else if (!isRunning && terminals.length < 4)
{
const command = sandboxData.type === "streamlit"
? "pip install -r requirements.txt && streamlit run main.py --server.runOnSave true"
: "yarn install && yarn dev";
try {
// Create a new terminal with the appropriate command
await createNewTerminal(command);
setIsPreviewCollapsed(false);
previewPanelRef.current?.expand();
} catch (error) {
toast.error("Failed to create new terminal.");
console.error("Error creating new terminal:", error);
return;
}
} else if (!isRunning) {
toast.error("You've reached the maximum number of terminals.");
return;
}
setIsRunning(!isRunning);
};
return (
<Button variant="outline" onClick={handleRun}>
{isRunning ? <StopCircle className="w-4 h-4 mr-2" /> : <Play className="w-4 h-4 mr-2" />}
{isRunning ? 'Stop' : 'Run'}
</Button>
);
}