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♻️ refactor: reimplement the random delay code without the rand crate (#380)

This commit is contained in:
neon_arch 2023-11-08 19:09:50 +03:00
parent 89ee79cd0f
commit 3742893c19

View File

@ -8,8 +8,8 @@ use crate::models::{
engine_models::{EngineError, EngineHandler}, engine_models::{EngineError, EngineHandler},
}; };
use error_stack::Report; use error_stack::Report;
use rand::Rng;
use regex::Regex; use regex::Regex;
use std::time::{SystemTime, UNIX_EPOCH};
use std::{ use std::{
collections::HashMap, collections::HashMap,
io::{BufReader, Read}, io::{BufReader, Read},
@ -72,9 +72,9 @@ pub async fn aggregate(
// Add a random delay before making the request. // Add a random delay before making the request.
if random_delay || !debug { if random_delay || !debug {
let mut rng = rand::thread_rng(); let nanos = SystemTime::now().duration_since(UNIX_EPOCH)?.subsec_nanos() as f32;
let delay_secs = rng.gen_range(1..10); let delay = ((nanos / 1_0000_0000 as f32).floor() as u64) + 1;
tokio::time::sleep(Duration::from_secs(delay_secs)).await; tokio::time::sleep(Duration::from_secs(delay)).await;
} }
let mut names: Vec<&str> = Vec::with_capacity(0); let mut names: Vec<&str> = Vec::with_capacity(0);