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⚡️ perf: add code minify js
and css
during the initial build process when the pkg_env
enviroment variable is set to prod
(#359)
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80
build.rs
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80
build.rs
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//! A build module of the application which minifies the project's css and js files on build which
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//! helps reduce the initial page by loading the files faster.
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#![forbid(unsafe_code, clippy::panic)]
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#![deny(missing_docs, clippy::missing_docs_in_private_items, clippy::perf)]
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#![warn(clippy::cognitive_complexity, rust_2018_idioms)]
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// ------- Imports -------
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use lightningcss::stylesheet::{MinifyOptions, ParserOptions, PrinterOptions, StyleSheet};
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use minify_js::{minify, Session, TopLevelMode};
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use std::{
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fs::{read_dir, read_to_string, File, OpenOptions},
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io::{Read, Write},
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};
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// ------- Constants -------
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const COMMON_STATIC_SOURCE_CODE_FOLDER: &str = "./public/static/";
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const STYLE_FOLDERS: [&str; 2] = ["themes", "colorschemes"];
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const PACKAGE_ENVIRONMENT_VARIABLE: &str = "PKG_ENV";
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const PRODUCTION_PKG_ENV_VARIABLE_VALUE: &str = "prod";
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/// A main function which minifies both css and js files using `lightningcss` and `minify_js` when
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/// the `PKG_ENV` environment and it is set to the value of `prod`.
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///
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/// # Error
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///
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/// This function returns the unit type when the minification process runs successfully otherwise
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/// it returns a standard error.
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fn main() -> Result<(), Box<dyn std::error::Error>> {
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if let Ok(pkg_env_var) = std::env::var(PACKAGE_ENVIRONMENT_VARIABLE) {
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if pkg_env_var.to_lowercase() == PRODUCTION_PKG_ENV_VARIABLE_VALUE {
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// A for loop that loops over each file name containing in the `colorschemes` and `themes` folders
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// and minifies it using the `lightningcss` minifier.
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for folder_name in STYLE_FOLDERS {
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for file in read_dir(format!("{COMMON_STATIC_SOURCE_CODE_FOLDER}{folder_name}/"))? {
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let file_path = file?.path();
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let source = read_to_string(file_path.clone())?;
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let mut stylesheet = StyleSheet::parse(&source, ParserOptions::default())
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.map_err(|err| format!("{err}\n{:?}", file_path.file_name().unwrap()))?;
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stylesheet.minify(MinifyOptions::default())?;
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let minified_css = stylesheet.to_css(PrinterOptions::default())?;
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let mut old_css_file = OpenOptions::new()
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.write(true)
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.truncate(true)
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.open(file_path)?;
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old_css_file.write_all(minified_css.code.as_bytes())?;
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old_css_file.flush()?;
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}
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}
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// A for loop that loops over each file name containing in the `public/static` folder and minifies
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// it using the `minify-js` minifier.
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for file in read_dir(COMMON_STATIC_SOURCE_CODE_FOLDER)? {
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let file_path = file?.path();
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if file_path.is_file() {
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let mut code = Vec::new();
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let mut js_file = File::open(file_path.clone())?;
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js_file.read_to_end(&mut code)?;
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drop(js_file);
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let mut out = Vec::new();
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minify(&Session::new(), TopLevelMode::Global, &code, &mut out)
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.map_err(|err| format!("{err}\n{:?}", file_path.file_name().unwrap()))?;
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let mut old_js_file = OpenOptions::new()
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.write(true)
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.truncate(true)
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.open(file_path)?;
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old_js_file.write_all(&out)?;
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old_js_file.flush()?;
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}
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}
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}
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}
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Ok(())
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}
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