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# Minecraft Server Status Checker
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A web application to check the status of Minecraft Java and Bedrock Edition servers. Built with Node.js, Express, and Tailwind CSS, it provides a sleek, modern interface with particle animations and confetti effects for a delightful user experience.
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## Features
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- Check status for Minecraft Java and Bedrock Edition servers.
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- Displays server details like version, player count, MOTD, and more.
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- Responsive design with Tailwind CSS.
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- Interactive particle background using tsParticles.
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- Confetti celebration on successful server status checks.
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- URL-based server checks for direct access.
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- Environment variable support for configuration.
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## Prerequisites
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- [Node.js](https://nodejs.org/) (v16 or higher)
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- [npm](https://www.npmjs.com/) (v7 or higher)
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- Status check binaries (configured via environment variables)
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## Installation
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1. **Clone the repository**:
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```bash
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git clone https://git.ssh.surf/hypermc/status-check.git
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cd status-check
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```
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2. **Install dependencies**:
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```bash
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npm install
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```
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3. **Set up environment variables**:
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Create a `.env` file in the root directory and configure the paths to your status check binaries:
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```env
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STATUS_CHECK_PATH=/path/to/java-status-check
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GEYSER_STATUS_CHECK_PATH=/path/to/bedrock-status-check
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```
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Ensure the binaries are executable and return JSON output as expected by the application.
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4. **Build CSS** (if modifying `style.css`):
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Ensure Tailwind CSS is set up. If you have `tailwindcss` installed globally:
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```bash
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npx tailwindcss -i public/css/style.css -o public/css/style.min.css --minify
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```
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Alternatively, use the provided `style.min.css` for production.
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5. **Run the application**:
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```bash
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node status_site.js
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```
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The server will start at `http://localhost:3066`.
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## Usage
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1. Open `http://localhost:3066` in your browser.
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2. Select the server edition (Java or Bedrock).
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3. Enter the connection string in the format `host:port` (e.g., `example.com:25565`).
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4. Click "Check Status" to view the server status.
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5. Alternatively, use a direct URL like `http://localhost:3066/java/example.com/25565` to check a server.
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## Project Structure
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```
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minecraft-server-status-checker/
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├── public/
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│ ├── css/
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│ │ ├── style.css # Tailwind CSS source
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│ │ └── style.min.css # Minified CSS output
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│ ├── js/
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│ │ └── app.js # Client-side JavaScript
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│ ├── favicon/ # Favicon assets
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│ └── index.html # Main HTML page
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├── .env # Environment variables (not tracked)
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├── status_site.js # Express server
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├── package.json # Node.js dependencies
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└── README.md # This file
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```
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## Dependencies
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- **Backend**:
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- [express](https://expressjs.com/) - Web framework
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- [dotenv](https://www.npmjs.com/package/dotenv) - Environment variable management
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- [child_process](https://nodejs.org/api/child_process.html) - For executing status check binaries
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- **Frontend**:
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- [Tailwind CSS](https://tailwindcss.com/) - Styling
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- [tsParticles](https://particles.js.org/) - Particle animations
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- [canvas-confetti](https://www.npmjs.com/package/canvas-confetti) - Confetti effects
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## Configuration
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The application relies on two environment variables:
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https://git.ssh.surf/hypermc/mc-status
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- `STATUS_CHECK_PATH`: Path to the Java Edition status check binary.
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- `GEYSER_STATUS_CHECK_PATH`: Path to the Bedrock Edition status check binary.
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These binaries should accept `-host` and `-port` arguments and output JSON data.
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