refactor(platform): organize mixins into category directories
Move 136 prototype mixins under mixins/domain, json-export, and runtime/* so the package root stays navigable. Manifest assign order is unchanged; apply-platform-mixins and runtime registry paths updated. Co-authored-by: Cursor <[email protected]>
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@@ -0,0 +1,100 @@
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'use strict'
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const permissionsMixin = {
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_permissionOverwriteGossipKeys: null,
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_channelOverwriteHealWatermark: null,
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_guildRolesHealWatermark: null,
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_initPermissionMixinState () {
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if (!this._permissionOverwriteGossipKeys) {
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this._permissionOverwriteGossipKeys = new Set()
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}
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},
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_shouldGossipChannelOverwrite (row) {
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this._initPermissionMixinState()
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if (!row?.guildId || !row?.channelId) return true
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const hash = `${row.guildId}:${row.channelId}:${row.targetType}:${row.targetId}:${row.allow}:${row.deny}:${row.updatedAt || 0}`
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if (this._permissionOverwriteGossipKeys.has(hash)) return false
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this._permissionOverwriteGossipKeys.add(hash)
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if (this._permissionOverwriteGossipKeys.size > 8192) {
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const first = this._permissionOverwriteGossipKeys.values().next().value
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if (first) this._permissionOverwriteGossipKeys.delete(first)
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}
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return true
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},
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async _healChannelOverwritesOnPartition (guildId) {
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const gid = guildId || this.guild?.guild?.id || null
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const span = this.log.time('permission.heal', {
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spanKind: 'permission.heal',
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guildId: gid,
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slice: 'overwrite'
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})
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try {
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if (!gid || !this.channelPermissions?.listForGuild) {
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span.end({ relisted: 0, skipped: true })
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return { relisted: 0, skipped: true }
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}
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const rows = await this.channelPermissions.listForGuild(gid).catch(() => [])
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let relisted = 0
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for (const row of rows) {
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if (row.guildId && row.guildId !== gid) continue
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if (this._shouldGossipChannelOverwrite(row) && this.guild?.gossipChannelOverwriteUpsert) {
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this.guild.gossipChannelOverwriteUpsert(row)
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relisted++
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}
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}
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const watermark = Date.now()
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this._channelOverwriteHealWatermark = watermark
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span.end({ relisted, watermark, overwriteCount: rows.length })
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return { relisted, watermark, overwriteCount: rows.length }
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} catch (err) {
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this.log.error('permission.heal error', {
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guildId: gid,
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slice: 'overwrite',
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error: err?.message || String(err)
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})
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span.fail(err)
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return { relisted: 0, error: err?.message || String(err) }
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}
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},
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async _healGuildRolesOnPartition (guildId) {
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const gid = guildId || this.guild?.guild?.id || null
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const span = this.log.time('permission.heal', {
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spanKind: 'permission.heal',
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guildId: gid,
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slice: 'roles'
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})
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try {
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if (!gid || !this.guildRoles?.listRoles) {
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span.end({ relisted: 0, skipped: true })
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return { relisted: 0, skipped: true }
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}
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const roles = await this.guildRoles.listRoles(gid).catch(() => [])
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let relisted = 0
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for (const row of roles) {
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if (row.guildId && row.guildId !== gid) continue
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if (this.guild?.gossipRoleUpsert) {
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this.guild.gossipRoleUpsert(row)
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relisted++
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}
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}
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const watermark = Date.now()
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this._guildRolesHealWatermark = watermark
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span.end({ relisted, watermark, roleCount: roles.length })
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return { relisted, watermark, roleCount: roles.length }
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} catch (err) {
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this.log.error('permission.heal error', {
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guildId: gid,
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slice: 'roles',
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error: err?.message || String(err)
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})
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span.fail(err)
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return { relisted: 0, error: err?.message || String(err) }
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}
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}
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}
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module.exports = { permissionsMixin }
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