Phase 782: sync-guild-presence IPC for mesh fanout and structural push
Triggers requestGuildSyncFanout and presence emit when renderer requests guild presence recovery during mesh sync hardening. Co-authored-by: Cursor <[email protected]>
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@@ -2,6 +2,8 @@
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Pearcord desktop UI IPC dispatch and automated flow scenarios for Bare smokes. Mirrors `apps/pearcord` pear-pipe message handling.
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Pearcord desktop UI IPC dispatch and automated flow scenarios for Bare smokes. Mirrors `apps/pearcord` pear-pipe message handling.
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**Phase 782 (v0.8.749):** `sync-guild-presence` → `requestGuildSyncFanout` + structural push. Bundle: `npm run test:ci-phase782`.
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**Phase 780 (v0.8.747):** `sync-guild-loading` → structural push + mesh join nudge (`ui-loading-watchdog`) when 0 peers. Bundle: `npm run test:ci-phase780`.
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**Phase 780 (v0.8.747):** `sync-guild-loading` → structural push + mesh join nudge (`ui-loading-watchdog`) when 0 peers. Bundle: `npm run test:ci-phase780`.
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**Phases 766–779 (v0.8.746):** Settings IPC — `settings-open`, `settings-close`, `settings-section-change`, `settings-save`, `settings-discard` → `settings-opened` / `settings-section-changed` / `settings-saved` / `settings-discarded`. Role editor — `role-editor-open`, `role-editor-close`, `role-editor-select`, `role-editor-save`, `role-editor-discard`. Docs: [UI_FLOW.md](../../docs/UI_FLOW.md#settings-and-role-editor-automation), [IPC.md](../../docs/IPC.md#settings--role-editor-766779).
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**Phases 766–779 (v0.8.746):** Settings IPC — `settings-open`, `settings-close`, `settings-section-change`, `settings-save`, `settings-discard` → `settings-opened` / `settings-section-changed` / `settings-saved` / `settings-discarded`. Role editor — `role-editor-open`, `role-editor-close`, `role-editor-select`, `role-editor-save`, `role-editor-discard`. Docs: [UI_FLOW.md](../../docs/UI_FLOW.md#settings-and-role-editor-automation), [IPC.md](../../docs/IPC.md#settings--role-editor-766779).
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@@ -766,6 +766,16 @@ async function dispatchUiMessage (platform, msg, hooks = {}) {
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}
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}
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return true
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return true
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}
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}
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if (t === 'sync-guild-presence') {
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if (platform.mode === 'guild' && platform.guild?.guild?.id) {
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if (typeof platform.requestGuildSyncFanout === 'function') {
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platform.requestGuildSyncFanout()
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}
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platform.emit('presence')
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}
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pushState({ structural: true, light: false })
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return true
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}
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if (t === 'sync-guild-loading') {
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if (t === 'sync-guild-loading') {
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const gid =
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const gid =
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platform.guild?.guild?.id || platform._guildLoadingGuildId || null
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platform.guild?.guild?.id || platform._guildLoadingGuildId || null
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