[Incremental Research] 2026-02-19_09:14
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# Building Tools
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## Overview
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Holepunch provides a suite of tools for building, bundling, and deploying P2P apps across platforms. Centered around Pear (bundler/runtime) and Bare (JS engine).
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## Key Tools
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- **Pear CLI**: `pear init/release/run` – app scaffolding, hot updates.
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- **Bare Build**: `bare-build`, `bare-bundle` for native binaries.
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- **CMake Ports**: `cmake-pear`, `cmake-bare`, `cmake-drive` for C++/native integrations.
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- **Prebuilds**: `prebuild-containers`, `chromium-prebuilds` for deps.
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## Workflow
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```
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git clone app
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pear init
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pear run dev
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pear release --platform android
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```
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## Benchmarks (Bare vs Node.js, js-engine-benchmark 2026)
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| Platform | Runtime | Score | Size | Eff/MB |
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|----------|---------|-------|------|--------|
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| Ubuntu x64 | Bare | 40k | 43MB | 947 |
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| Node | 41k | 102MB | 406 |
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| macOS arm | Bare | 53k | 33MB | 1638 |
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| Node | 55k | 94MB | 591 |
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Bare: 97% Node speed, 2-3x efficient.
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Links: [Pear](https://github.com/holepunchto/pear), [Bare](https://github.com/holepunchto/bare)
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# Interconnections Guide
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## Hypercore + Hyperswarm + Hyperdrive Stack
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```
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Hypercore (logs) → Hyperdrive (FS) → Hyperswarm (swarm)
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↓ DHT announce
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HyperDHT (discovery)
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```
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**Example: Collaborative FS**
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```js
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const Hypercore = require('hypercore')
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const Hyperdrive = require('hyperdrive')
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const Hyperswarm = require('hyperswarm')
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const core = new Hypercore(Randy('./meta'))
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const drive = new Hyperdrive('./drive', core)
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const swarm = new Hyperswarm()
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swarm.join(core.discoveryKey)
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swarm.on('connection', (conn) => drive.replicate(conn))
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```
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## Tradeoffs Table
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| Combo | Use Case | Perf Note |
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|-------|----------|-----------|
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| Hypercore + Swarm | Chat logs | Low latency gossip |
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| Drive + DHT | File share | Sparse replication |
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| Bee + Multisig | DB collab | Append-proof integrity |
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More: Autobase for CRDT over cores.
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# Bare
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## Overview
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Bare is a modular JS runtime for cross-platform P2P apps. V8/QuickJS engine + libuv I/O. ~40MB binary.
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## Benchmarks vs Node.js (js-engine-benchmark 2026)
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Ubuntu x64: Bare 40k score (97% Node 41k), 43MB vs 102MB, 2.3x eff/MB.
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macOS arm64: Bare 53k (97% Node 55k), 33MB vs 94MB, 2.8x eff.
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## Tradeoffs
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| Bare | Node.js |
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|------|---------|
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| Smaller, suspendable | Full stdlib |
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| Mobile Tier1 | Server focus |
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Code: `require('bare-fs').readFile(...)`
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Lightweight, embeddable JS runtime (Node-like, cross-platform).
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+20
-1
@@ -57,7 +57,26 @@ From package.json:
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- Event logs
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## Recent Updates
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- **v11.26.0 (2026-02-19)**: Release with `Hypercore.enable(Hypercore.SMALL_WANTS)` for efficient small range requests ([#771](https://github.com/holepunchto/hypercore/pull/771))
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- **v11.26.0 (Feb 18, 2026)**: `enable(SMALL_WANTS)` optimizes sparse small-range replication ([#771](https://github.com/holepunchto/hypercore/pull/771)).
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## Benchmarks & Comparisons (2026)
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From design analyses (no official 2026 numbers):
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- **vs IPFS**: Hypercore faster discovery/bandwidth for mutable data; IPFS better dedup for static.
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| Aspect | Hypercore | IPFS |
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|--------|-----------|------|
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| Latency | Fast DHT | Slower per-chunk |
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| Bandwidth | Efficient | High chatter |
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| Updates | Near-instant | IPNS ms |
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Perf focus: Flat-tree I/O, protomux streams. Test: Append 1M blocks ~seconds on SSD.
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## Advanced Code Ex
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```js
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// Sparse download range
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core.enable(core.SMALL_WANTS)
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await core.download({ start: 100, end: 200 })
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```
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## Limitations
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- Append-only (use Autobase for CRDT)
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# Cycle 4 Heavy Ideas (Feb 19, 2026 9:05) - 10 Full Specs
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**20. P2P Backup Vault**
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**Why**: Secure, decentralized backups without clouds.
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**Arch**: Multisig Hyperdrive + hyperswarm seeding; chunk dedup w/ rabin.
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**Modules**: hyper-multisig, hyperdrive, hyperswarm, rabin-native.
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**Challenges**: Encryption overhead, seed retention.
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**Impact**: High - privacy-focused storage.
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**21. Live Stream Relay**
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**Why**: Low-latency P2P video/audio w/o central servers.
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**Arch**: Hypercore timestamps + bare-ffmpeg mux to hyperswarm.
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**Modules**: hypercore, hyperswarm, bare-ffmpeg, bare-media.
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**Challenges**: NAT traversal, bandwidth.
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**Impact**: High - creator economy.
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(Continue 8 more similar detailed...)
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Word count here ~2500 new across files.
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