const logger = require("../modules/Logger.js"); const { getSettings, permlevel } = require("../modules/functions.js"); const config = require("../config.js"); // The MESSAGE event runs anytime a message is received // Note that due to the binding of client to every event, every event // goes `client, other, args` when this function is run. module.exports = async (client, message) => { // Grab the container from the client to reduce line length. const { container } = client; // It's good practice to ignore other bots. This also makes your bot ignore itself // and not get into a spam loop (we call that "botception"). if (message.author.bot) return; // Grab the settings for this server from Enmap. // If there is no guild, get default conf (DMs) const settings = message.settings = getSettings(message.guild); // Checks if the bot was mentioned via regex, with no message after it, // returns the prefix. The reason why we used regex here instead of // message.mentions is because of the mention prefix later on in the // code, would render it useless. const prefixMention = new RegExp(`^<@!?${client.user.id}> ?$`); if (message.content.match(prefixMention)) { return message.reply(`My prefix on this guild is \`${settings.prefix}\``); } // It's also good practice to ignore any and all messages that do not start // with our prefix, or a bot mention. const prefix = new RegExp(`^<@!?${client.user.id}> |^\\${settings.prefix}`).exec(message.content); // This will return and stop the code from continuing if it's missing // our prefix (be it mention or from the settings). if (!prefix) return; // Here we separate our "command" name, and our "arguments" for the command. // e.g. if we have the message "+say Is this the real life?" , we'll get the following: // command = say // args = ["Is", "this", "the", "real", "life?"] const args = message.content.slice(prefix[0].length).trim().split(/ +/g); const command = args.shift().toLowerCase(); // If the member on a guild is invisible or not cached, fetch them. if (message.guild && !message.member) await message.guild.members.fetch(message.author); // Get the user or member's permission level from the elevation const level = permlevel(message); // Check whether the command, or alias, exist in the collections defined // in app.js. const cmd = container.commands.get(command) || container.commands.get(container.aliases.get(command)); // using this const varName = thing OR otherThing; is a pretty efficient // and clean way to grab one of 2 values! if (!cmd) return; // Some commands may not be useable in DMs. This check prevents those commands from running // and return a friendly error message. if (cmd && !message.guild && cmd.conf.guildOnly) return message.channel.send("This command is unavailable via private message. Please run this command in a guild."); if (!cmd.conf.enabled) return; if (level < container.levelCache[cmd.conf.permLevel]) { if (settings.systemNotice === "true") { return message.channel.send(`You do not have permission to use this command. Your permission level is ${level} (${config.permLevels.find(l => l.level === level).name}) This command requires level ${container.levelCache[cmd.conf.permLevel]} (${cmd.conf.permLevel})`); } else { return; } } // To simplify message arguments, the author's level is now put on level (not member so it is supported in DMs) // The "level" command module argument will be deprecated in the future. message.author.permLevel = level; message.flags = []; while (args[0] && args[0][0] === "-") { message.flags.push(args.shift().slice(1)); } // If the command exists, **AND** the user has permission, run it. try { await cmd.run(client, message, args, level); logger.log(`${config.permLevels.find(l => l.level === level).name} ${message.author.id} ran command ${cmd.help.name}`, "cmd"); } catch (e) { console.error(e); message.channel.send({ content: `There was a problem with your request.\n\`\`\`${e.message}\`\`\`` }) .catch(e => console.error("An error occurred replying on an error", e)); } };