35 lines
1.4 KiB
JavaScript
35 lines
1.4 KiB
JavaScript
const config = require("../config.js");
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const { settings } = require("../modules/settings.js");
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exports.run = async (client, message, args, level) => { // eslint-disable-line no-unused-vars
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// Grab the container from the client to reduce line length.
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const { container } = client;
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const replying = settings.ensure(message.guild.id, config.defaultSettings).commandReply;
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if (!args || args.length < 1) return message.reply("Must provide a command name to reload.");
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const command = container.commands.get(args[0]) || container.commands.get(container.aliases.get(args[0]));
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// Check if the command exists and is valid
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if (!command) {
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return message.reply("That command does not exist");
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}
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// the path is relative to the *current folder*, so just ./filename.js
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delete require.cache[require.resolve(`./${command.help.name}.js`)];
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// We also need to delete and reload the command from the container.commands Enmap
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container.commands.delete(command.help.name);
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const props = require(`./${command.help.name}.js`);
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container.commands.set(command.help.name, props);
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message.reply({ content: `The command \`${command.help.name}\` has been reloaded`, allowedMentions: { repliedUser: (replying === "true") }});
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};
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exports.conf = {
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enabled: true,
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guildOnly: false,
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aliases: [],
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permLevel: "Bot Admin"
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};
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exports.help = {
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name: "reload",
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category: "System",
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description: "Reloads a command that\"s been modified.",
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usage: "reload [command]"
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}; |