Update docs
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@@ -17,6 +17,13 @@ A single global authoritative Minecraft simulation across many peers is unrealis
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4. Guest switches HyperDHT tunnel to neighbor `worldKey` and reconnects Java to localhost.
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5. Spawn at mapped coordinates.
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```mermaid
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flowchart LR
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R1["Region A Squid"] -->|"border"| Mig["Session migrate<br/>handoff + tunnel switch"]
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Mig --> R2["Region B Squid"]
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Java[Java client] -->|"reconnect localhost"| R2
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```
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**Not in v1:** streaming foreign chunks into the local Squid world or dual-sim entity forwarding.
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Later phases may add interest-based border sync without abandoning local authority.
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