- Default latencyPingEnabled to false so badges are hidden until opted in
- Fix toggleLatencyPing sync condition from !== false to === true to match
the new default correctly
- Default tunnelAutoReconnect to true so tunnels reconnect automatically
out of the box
- Hide latency badges in virtual hosts and service tunnels tables when
latency ping is disabled
- Snapshot and restore latency badge values across innerHTML re-renders
so badges never flash back to "…ms" on the 2-second state refresh cycle
- Add CSS transition (color 0.4s ease) and in-flight opacity dim (.pinging)
to .latency-badge for smooth color changes
- Decouple latency pinging from the state refresh cycle — pings now run on
their own independent interval instead of being triggered by refresh()
- Add two new settings under a "Latency Ping" section in Settings:
- Enable Latency Ping toggle (latencyPingEnabled, default: true)
- Ping Interval in seconds (latencyPingIntervalMs, default: 5s)
- Restart ping interval immediately on settings save so changes take effect
without a page reload
CRITICAL:
- certificate-authority.js: declare `regenerated` variable in installRootCA Windows path to prevent ReferenceError crash
HIGH:
- virtual-hosts.js/service-tunnels.js: call hs.removeAllListeners() in catch blocks to prevent stale listeners on failed Holesail instances
- https-proxy.js: destroy rawSocket in TLS error handler to prevent file descriptor exhaustion
- message-router.js (native): move setEventEmitter() to module-level init instead of re-calling on every message
- ssh-manager.js: add error handler to WS server to prevent unhandled error crashes
- init.js: store setInterval ID and clear on beforeunload to prevent interval accumulation
- logs.js: store and remove chrome.runtime.onMessage listener on beforeunload; add duplicate-call guard
- events.js: move pending++ before async sendMessage call to fix SSH/RDP-only import showing "Nothing to import"
- ssh.js: store resizeTimer on activeSshSession and clear in disconnectSsh; fix auto-reconnect race with _sshConnecting lock
- native-messaging.js: track retry timer IDs in array and cancel all on disconnect
- rdp.js: reuse single offscreen canvas per session instead of allocating per bitmap
MEDIUM:
- virtual-hosts.js/service-tunnels.js: clear existing.reconnectTimer before replacing tunnel entries
- message-router.js (native): destroy pingTunnel socket on error path; clear 15s fallback timer via finally()
- startup.js: wrap setImmediate body in try/finally to always resolve proxiesReadyPromise
- https-proxy.js: fix pre-connect upstream error handler to avoid writing raw HTTP into piped TLS stream; move HOP_BY_HOP to module-level constant
- connect-proxy.js: destroy upstreamSocket on clientSocket close; track and destroy active sockets in stop()
- ssh-manager.js: call cancelPasswordWatch on WS disconnect during password collection
- rdp-manager.js: remove dead remotePort variable; add error handlers to both WS servers
- backup-manager.js: log cleanupStaging errors and non-zero exit codes
- rdp.js: null out ws callbacks before closing in disconnectRdp; disconnect MutationObserver on beforeunload
- proxy-ca.js: prune stale entries from validationResults Map in renderValidatorTable
- refresh.js: deduplicate in-flight pings per port via Set
- messaging.js: read chrome.runtime.lastError in sendToNative callback
- servers.js (dashboard): add null check for $('serverEditId') element
LOW:
- port-allocator.js: add dedup check before pushing to tunnelPortFreeList
- servers.js (native): add error listener to server-mode Holesail instances
- virtual-hosts.js: remove dead prevReconnectDelay variable
- tab-lifecycle.js: change swarmRefCount fallback from || 1 to || 0 to prevent premature swarm destroy
- ssh.js/rdp.js: disconnect MutationObservers on beforeunload
- Change readyTimeoutMs default from 0 to 30000 in both state files
- Register Alt+Shift+H keyboard shortcut via manifest _execute_action command
- Add severity filter buttons (All/Info/Warn/Error) and Download .txt to Logs page; background logs.js now tags entries with proper level field
- Fire browser notifications on tunnelError events (notifyOnTunnelError setting)
- Add exponential-backoff auto-reconnect for virtual hosts and service tunnels (tunnelAutoReconnect setting, 5s–120s backoff)
- Add backupIntervalHours setting and scheduled auto-backup timer in message-router.js
- Add TCP connect latency badges to Virtual Hosts and Service Tunnels tables via new pingTunnel native message
- Add bytesIn/bytesOut/requests counters to https-proxy.js; expose in Overview status bar via getState
- Add Export/Import connection configs (JSON, no CA key) in Settings
- Add autoReconnect flag and exponential-backoff reconnect to SSH connection cards
- Add light theme CSS variables and theme toggle in Settings (persisted to localStorage)
- Add checkbox column and bulk Stop/Remove actions to Virtual Hosts, Service Tunnels, and Servers tables
- Add Peer Lookup UI card on Overview page using existing lookup message handler
Split monolithic dashboard.js (2753 lines) into 18 focused modules
under dashboard/{core,data,ui,pages}/ with refresh.js and events.js
as orchestrators. Extracted ~900-line inline <style> into dashboard.css
and moved dashboard.html to dashboard/dashboard.html.
Split background.js (609 lines) into background/{logs,state,proxy,
native-messaging,tab-lifecycle,message-router}.js with a thin entry
point using importScripts().
Deleted dead files: wrong-domain.js (duplicate of inline script).
Updated manifest.json web_accessible_resources for new paths.
Updated docs/ARCHITECTURE.md to reflect the new file structure.
No functionality changed. No build step introduced.