llama-cpp-python-djs-bot/llamabot.js

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import "dotenv/config.js";
import fetch from 'node-fetch';
import { emptyResponses } from './assets/emptyMessages.js';
import { resetResponses, userResetMessages } from './assets/resetMessages.js';
import { errorMessages, busyResponses } from './assets/errorMessages.js';
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import cpuStat from 'cpu-stat';
import os from 'os';
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import {
Client,
GatewayIntentBits,
ActivityType,
Partials
} from 'discord.js';
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const client = new Client({
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intents: [
GatewayIntentBits.DirectMessages,
GatewayIntentBits.Guilds,
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GatewayIntentBits.GuildModeration,
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GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
],
partials: [Partials.Channel],
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});
// Grab ChannelIDs from the .env file
const channelIDs = process.env.CHANNEL_IDS.split(',');
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const conversations = new Map();
function setBusy(userId, isBusy) {
if (conversations.has(userId)) {
conversations.get(userId).busy = isBusy;
} else {
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conversations.set(userId, {
busy: isBusy
});
}
}
function isAnyConversationBusy() {
for (const conversation of conversations.values()) {
if (conversation.busy) {
setPresenceBusy()
return true;
}
}
return false;
}
function setPresenceBusy() {
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client.user.setPresence({
activities: [{
name: `Processing a Request`,
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type: ActivityType.Playing
}],
status: 'dnd',
});
}
function setPresenceOnline() {
client.user.setPresence({
activities: [{
name: `Ready for Request`,
type: ActivityType.Playing
}],
status: 'online',
});
}
client.once('ready', () => {
console.log('Bot is ready.');
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setPresenceOnline()
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});
client.on('messageCreate', async (message) => {
async function sendRand(array) {
const arrayChoice = array[Math.floor(Math.random() * array.length)];
await message.channel.send(arrayChoice); // give a notification of reset using a human like response.
}
async function sendRandDM(array) {
const arrayChoice = array[Math.floor(Math.random() * array.length)];
await message.author.send(arrayChoice); // give a notification of reset using a human like response.
}
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// Only respond in the specified channels
if (!channelIDs.includes(message.channel.id)) {
return;
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}
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if (message.author.bot) return; // Ignore messages from bots
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// Check if any conversation is busy
if (isAnyConversationBusy()) {
// Update bot presence to "Busy"
setPresenceBusy()
message.delete();
sendRandDM(busyResponses);
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return;
}
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const userID = message.author.id;
let conversation = conversations.get(userID) || {
messages: [],
busy: false
};
if (conversation.messages.length === 0) {
conversation.messages.push({
role: 'user',
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content: ` ${process.env.INIT_PROMPT}`
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});
conversation.messages.push({
role: 'user',
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content: ` User name: ${message.author.username}.`
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});
conversation.messages.push({
role: 'assistant',
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content: ` Hello, ${message.author.username}, how may I help you?`
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});
}
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if (message.content === '!reset' || message.content === '!r') {
conversations.delete(userID); // Delete user's conversation map if they request reset
sendRand(userResetMessages)
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return;
}
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// Append user message to conversation history
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conversation.messages.push({
role: 'user',
content: ` ${message.cleanContent}`
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});
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try {
setPresenceBusy()
setBusy(message.author.id, true);
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const response = await generateResponse(conversation, message);
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// Append bot message to conversation history
conversation.messages.push({
role: 'assistant',
content: response
});
if (response && response.trim()) {
// Send response to user if it's not empty
await message.channel.send(response);
setPresenceOnline()
setBusy(message.author.id, false);
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} else {
// Handle empty response here
sendRand(emptyResponses)
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conversations.delete(userID); // Delete user's conversation map if they request reset
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sendRand(resetResponses)
setPresenceOnline()
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conversation.busy = false;
}
conversations.set(userID, conversation); // Update user's conversation map in memory
} catch (err) {
console.error(err);
sendRand(errorMessages)
} finally {
setPresenceOnline()
setBusy(message.author.id, false);
}
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});
async function generateResponse(conversation, message) {
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const controller = new AbortController();
const timeout = setTimeout(() => {
controller.abort();
}, 900000);
const messagesCopy = [...conversation.messages]; // create a copy of the messages array
let botMessage; // define a variable to hold the message object
// define a function that shows the system load percentage and updates the message
const showSystemLoad = async () => {
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cpuStat.usagePercent(function(err, percent, seconds) {
if (err) {
return console.log(err);
}
const systemLoad = percent //the percentage cpu usage over all cores
const freeMemory = os.freemem() / 1024 / 1024 / 1024;
const totalMemory = os.totalmem() / 1024 / 1024 / 1024;
const usedMemory = totalMemory - freeMemory;
const messageData = `Please wait, I am thinking...\nSystem Load Average: ${systemLoad.toFixed(2)}%\nMemory Usage: ${usedMemory.toFixed(2)} GB / ${totalMemory.toFixed(2)} GB`;
// if the message object doesn't exist, create it
if (!botMessage) {
(async () => {
botMessage = await message.channel.send(messageData);
})()
} else {
botMessage.edit(messageData); // otherwise, update the message
}
})
};
// call the function initially
await showSystemLoad();
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// refresh the system load percentage and update the message every 7 seconds
const refreshInterval = setInterval(showSystemLoad, 7000);
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try {
const response = await fetch(`http://${process.env.ROOT_IP}:${process.env.ROOT_PORT}/v1/chat/completions`, {
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method: 'POST',
headers: {
'accept': 'application/json',
'Content-Type': 'application/json'
},
body: JSON.stringify({
messages: messagesCopy // use the copy of the messages array
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}),
signal: controller.signal
});
const responseData = await response.json();
console.log(JSON.stringify(responseData));
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const choice = responseData.choices[0];
const responseText = choice.message.content;
// clear the interval, replace the "please wait" message with the response, and update the message
clearInterval(refreshInterval);
console.log(responseText);
botMessage.delete()
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return responseText;
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} catch (err) {
throw err;
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} finally {
clearTimeout(timeout);
}
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}
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client.login(process.env.THE_TOKEN); // Replace with your bot token