Files
peardata/ui/qvac/swarm-ui.js
T
Raven Scott e4ed0aadd2
Release rolling / release (push) Canceled after 9m26s
Fix Multi Agent Mode
2026-07-30 18:12:08 -04:00

556 lines
18 KiB
JavaScript

/**
* Multi-agent swarm panel — animated cards as an in-chat message artifact.
*
* Mount into a host inside #qvac-messages (not a sticky chrome bar).
* After agents finish, call collapse() so it shrinks into the transcript.
*/
/** @type {Record<string, { icon: string, hue: number, short: string }>} */
export const AGENT_VISUAL = {
host: { icon: '◎', hue: 168, short: 'Host' },
hot: { icon: '⚡', hue: 28, short: 'Hot' },
processes: { icon: '⧉', hue: 210, short: 'Procs' },
anomalies: { icon: '⚑', hue: 0, short: 'Alerts' },
fleet: { icon: '⬡', hue: 265, short: 'Fleet' },
storage: { icon: '▣', hue: 45, short: 'Store' },
}
/**
* @param {HTMLElement|null|undefined} defaultHost
* @param {{
* onStop?: () => void,
* }} [opts]
*/
export function createSwarmPanel(defaultHost = null, opts = {}) {
/** @type {HTMLElement|null|undefined} */
let host = defaultHost
/** @type {Map<string, {
* el: HTMLElement,
* status: string,
* label: string,
* description?: string,
* activity: string,
* summary?: string,
* startedAt?: number,
* finishedAt?: number,
* }>} */
const cards = new Map()
/** @type {Array<{ t: number, text: string, kind: string }>} */
let log = []
let total = 0
let done = 0
/** Live run (accepting updates) */
let panelOpen = false
/** @type {ReturnType<typeof setInterval>|null} */
let tickTimer = null
/** @type {(() => void)|null} */
let expandHandler = null
function vis(id) {
return AGENT_VISUAL[id] || { icon: '◆', hue: 200, short: id }
}
/**
* @param {HTMLElement} mount
*/
function ensureShell(mount) {
// Always rebuild for a fresh turn (old hosts stay frozen in transcript)
mount.innerHTML = `
<div class="qvac-swarm" data-state="idle">
<header class="qvac-swarm-head" data-swarm-toggle>
<div class="qvac-swarm-brand">
<span class="qvac-swarm-orb" aria-hidden="true">
<span class="qvac-swarm-orb-core"></span>
<span class="qvac-swarm-orb-ring"></span>
<span class="qvac-swarm-orb-ring qvac-swarm-orb-ring-2"></span>
</span>
<div class="qvac-swarm-titles">
<strong class="qvac-swarm-title">Multi-agent swarm</strong>
<span class="qvac-swarm-subtitle muted">Dispatching specialists…</span>
</div>
</div>
<div class="qvac-swarm-head-right">
<div class="qvac-swarm-progress-wrap" title="Agents finished">
<svg class="qvac-swarm-ring" viewBox="0 0 36 36" aria-hidden="true">
<path class="qvac-swarm-ring-bg" d="M18 2.5a15.5 15.5 0 1 1 0 31 15.5 15.5 0 0 1 0-31z"/>
<path class="qvac-swarm-ring-fg" d="M18 2.5a15.5 15.5 0 1 1 0 31 15.5 15.5 0 0 1 0-31z"
stroke-dasharray="0 100" pathLength="100"/>
</svg>
<span class="qvac-swarm-count">0/0</span>
</div>
<button type="button" class="qvac-swarm-expand-btn hidden" data-swarm-expand aria-expanded="false" title="Expand or collapse details">
Details
</button>
</div>
</header>
<div class="qvac-swarm-body">
<div class="qvac-swarm-grid" role="list"></div>
<div class="qvac-swarm-log" aria-live="polite">
<div class="qvac-swarm-log-inner"></div>
</div>
<footer class="qvac-swarm-foot muted">
<span class="qvac-swarm-foot-status">Idle</span>
<span class="qvac-swarm-foot-hint">Live tool specialists · parallel</span>
</footer>
</div>
</div>
`
return mount.querySelector('.qvac-swarm')
}
function startTick() {
stopTick()
tickTimer = setInterval(() => {
for (const [, st] of cards) {
if (st.status !== 'running' && st.status !== 'start') continue
const el = st.el
const timer = el?.querySelector('.qvac-agent-card-timer')
if (timer && st.startedAt) {
timer.textContent = `${((Date.now() - st.startedAt) / 1000).toFixed(1)}s`
}
}
}, 120)
}
function stopTick() {
if (tickTimer) clearInterval(tickTimer)
tickTimer = null
}
function unbindExpand() {
if (!expandHandler || !host) {
expandHandler = null
return
}
const shell = host.querySelector('.qvac-swarm')
const btn = shell?.querySelector('[data-swarm-expand]')
const head = shell?.querySelector('[data-swarm-toggle]')
if (btn) btn.removeEventListener('click', expandHandler)
if (head) head.removeEventListener('click', expandHandler)
expandHandler = null
}
function bindExpand(shell) {
unbindExpand()
const btn = shell.querySelector('[data-swarm-expand]')
const head = shell.querySelector('[data-swarm-toggle]')
expandHandler = (ev) => {
// Only toggle when collapsed (or expanded after collapse)
if (shell.dataset.state !== 'collapsed' && shell.dataset.state !== 'expanded') return
// Don't steal clicks from nested buttons except expand
const t = /** @type {HTMLElement} */ (ev.target)
if (t.closest('button') && !t.closest('[data-swarm-expand]')) return
const next =
shell.dataset.state === 'collapsed' ? 'expanded' : 'collapsed'
shell.dataset.state = next
if (btn) {
btn.setAttribute('aria-expanded', next === 'expanded' ? 'true' : 'false')
btn.textContent = next === 'expanded' ? 'Hide' : 'Details'
}
}
btn?.addEventListener('click', expandHandler)
head?.addEventListener('click', expandHandler)
}
/**
* @param {Array<{ id: string, label: string, description?: string }>} agents
* @param {string} [query]
* @param {{ mount?: HTMLElement|null }} [options]
*/
function begin(agents, query = '', options = {}) {
if (options.mount) host = options.mount
if (!host) return
unbindExpand()
panelOpen = true
cards.clear()
log = []
total = agents.length
done = 0
host.classList.remove('hidden')
host.classList.add('qvac-swarm-slot')
const shell = ensureShell(host)
if (!shell) return
shell.dataset.state = 'running'
const grid = shell.querySelector('.qvac-swarm-grid')
const logInner = shell.querySelector('.qvac-swarm-log-inner')
if (grid) grid.innerHTML = ''
if (logInner) logInner.innerHTML = ''
const sub = shell.querySelector('.qvac-swarm-subtitle')
if (sub) {
sub.textContent = query
? `Investigating: ${String(query).slice(0, 72)}${query.length > 72 ? '…' : ''}`
: 'Dispatching specialists…'
}
updateProgress(shell)
setFoot(shell, 'Spawning agents…', true)
pushLog(shell, 'swarm', `Launching ${agents.length} specialist${agents.length === 1 ? '' : 's'}`)
agents.forEach((a, i) => {
const v = vis(a.id)
const el = document.createElement('article')
el.className = 'qvac-agent-card'
el.dataset.status = 'queued'
el.dataset.agent = a.id
el.style.setProperty('--agent-hue', String(v.hue))
el.style.setProperty('--agent-delay', `${i * 60}ms`)
el.setAttribute('role', 'listitem')
el.innerHTML = `
<div class="qvac-agent-card-glow" aria-hidden="true"></div>
<header class="qvac-agent-card-head">
<span class="qvac-agent-avatar" aria-hidden="true">
<span class="qvac-agent-avatar-ico">${v.icon}</span>
<span class="qvac-agent-pulse"></span>
</span>
<div class="qvac-agent-card-meta">
<strong class="qvac-agent-card-name">${esc(a.label)}</strong>
<span class="qvac-agent-card-desc muted">${esc(a.description || v.short)}</span>
</div>
<span class="qvac-agent-card-badge">queued</span>
</header>
<div class="qvac-agent-card-activity">
<span class="qvac-agent-activity-dot"></span>
<span class="qvac-agent-activity-text">Waiting in queue…</span>
</div>
<div class="qvac-agent-card-result muted hidden"></div>
<footer class="qvac-agent-card-foot">
<span class="qvac-agent-card-timer">—</span>
<span class="qvac-agent-card-state-ico" aria-hidden="true"></span>
</footer>
`
grid?.appendChild(el)
cards.set(a.id, {
el,
status: 'queued',
label: a.label,
description: a.description,
activity: 'Waiting in queue…',
})
requestAnimationFrame(() => {
requestAnimationFrame(() => el.classList.add('is-in'))
})
})
startTick()
}
/**
* @param {{
* id: string,
* label?: string,
* description?: string,
* status: string,
* activity?: string,
* summary?: string,
* error?: string,
* }} ev
*/
function update(ev) {
if (!host || !panelOpen) return
const shell = host.querySelector('.qvac-swarm')
if (!shell) return
let st = cards.get(ev.id)
if (!st) {
// Late card without wiping an in-progress host: inject one card
const v = vis(ev.id)
const grid = shell.querySelector('.qvac-swarm-grid')
const el = document.createElement('article')
el.className = 'qvac-agent-card is-in'
el.dataset.status = 'queued'
el.dataset.agent = ev.id
el.style.setProperty('--agent-hue', String(v.hue))
el.innerHTML = `
<div class="qvac-agent-card-glow" aria-hidden="true"></div>
<header class="qvac-agent-card-head">
<span class="qvac-agent-avatar" aria-hidden="true">
<span class="qvac-agent-avatar-ico">${v.icon}</span>
<span class="qvac-agent-pulse"></span>
</span>
<div class="qvac-agent-card-meta">
<strong class="qvac-agent-card-name">${esc(ev.label || ev.id)}</strong>
<span class="qvac-agent-card-desc muted">${esc(ev.description || v.short)}</span>
</div>
<span class="qvac-agent-card-badge">queued</span>
</header>
<div class="qvac-agent-card-activity">
<span class="qvac-agent-activity-dot"></span>
<span class="qvac-agent-activity-text">Waiting…</span>
</div>
<div class="qvac-agent-card-result muted hidden"></div>
<footer class="qvac-agent-card-foot">
<span class="qvac-agent-card-timer">—</span>
<span class="qvac-agent-card-state-ico" aria-hidden="true"></span>
</footer>
`
grid?.appendChild(el)
total += 1
st = {
el,
status: 'queued',
label: ev.label || ev.id,
description: ev.description,
activity: 'Waiting…',
}
cards.set(ev.id, st)
updateProgress(shell)
}
if (!st) return
const prev = st.status
st.status = ev.status
if (ev.activity) st.activity = ev.activity
if (ev.summary) st.summary = ev.summary
if (ev.error) st.summary = ev.error
const el = st.el
el.dataset.status = normalizeStatus(ev.status)
if (ev.status === 'start' || ev.status === 'running') {
if (!st.startedAt) st.startedAt = Date.now()
el.dataset.status = 'running'
setCardActivity(el, ev.activity || `Running ${ev.label || st.label}…`)
setBadge(el, 'running')
if (prev !== 'running' && prev !== 'start') {
pushLog(shell, ev.id, `${st.label} started`)
}
} else if (ev.status === 'done') {
st.finishedAt = Date.now()
done = Math.min(total, done + (prev === 'done' ? 0 : 1))
setCardActivity(el, ev.activity || 'Complete')
setBadge(el, 'done')
setResult(el, ev.summary || 'ok')
const ms = st.startedAt ? Date.now() - st.startedAt : 0
const timer = el.querySelector('.qvac-agent-card-timer')
if (timer) timer.textContent = ms ? `${(ms / 1000).toFixed(1)}s` : 'ok'
el.classList.add('is-done-pop')
pushLog(shell, ev.id, `${st.label} finished${ev.summary ? ` · ${clip(ev.summary, 80)}` : ''}`)
} else if (ev.status === 'error' || ev.status === 'stopped') {
st.finishedAt = Date.now()
if (prev !== 'done' && prev !== 'error' && prev !== 'stopped') {
done = Math.min(total, done + 1)
}
setCardActivity(el, ev.error || ev.summary || 'Failed')
setBadge(el, ev.status === 'stopped' ? 'stopped' : 'error')
setResult(el, ev.error || ev.summary || 'error', true)
pushLog(
shell,
ev.id,
`${st.label} ${ev.status === 'stopped' ? 'stopped' : 'error'}${ev.error ? ` · ${clip(ev.error, 60)}` : ''}`
)
}
updateProgress(shell)
const running = [...cards.values()].filter(
(c) => c.status === 'start' || c.status === 'running'
).length
if (done >= total && total > 0) {
shell.dataset.state = 'complete'
setFoot(shell, 'Swarm complete — synthesizing…', false)
stopTick()
} else {
setFoot(
shell,
running ? `${running} agent${running === 1 ? '' : 's'} active` : 'Waiting…',
true
)
}
}
function complete(note = 'Synthesizing final answer…') {
if (!host) return
const shell = host.querySelector('.qvac-swarm')
if (!shell) return
shell.dataset.state = 'complete'
setFoot(shell, note, false)
pushLog(shell, 'swarm', note)
stopTick()
}
/**
* Shrink into a compact transcript row (stays in chat). Expandable for details.
* @param {string} [note]
*/
function collapse(note = 'Investigation complete') {
if (!host) return
const shell = host.querySelector('.qvac-swarm')
if (!shell) return
panelOpen = false
stopTick()
shell.dataset.state = 'collapsed'
const sub = shell.querySelector('.qvac-swarm-subtitle')
if (sub) {
const labels = [...cards.values()]
.map((c) => c.label)
.filter(Boolean)
.slice(0, 4)
const more = cards.size > labels.length ? ` +${cards.size - labels.length}` : ''
sub.textContent =
total > 0
? `${done}/${total} specialists · ${labels.join(', ')}${more}`
: note
}
setFoot(shell, note, false)
const btn = shell.querySelector('[data-swarm-expand]')
if (btn) {
btn.classList.remove('hidden')
btn.setAttribute('aria-expanded', 'false')
btn.textContent = 'Details'
}
// Mini chips of agent icons for collapsed glance
let chips = shell.querySelector('.qvac-swarm-mini-chips')
if (!chips) {
chips = document.createElement('div')
chips.className = 'qvac-swarm-mini-chips'
const brand = shell.querySelector('.qvac-swarm-titles')
brand?.appendChild(chips)
}
chips.innerHTML = ''
for (const [id, st] of cards) {
const v = vis(id)
const chip = document.createElement('span')
chip.className = 'qvac-swarm-mini-chip'
chip.dataset.status = normalizeStatus(st.status)
chip.style.setProperty('--agent-hue', String(v.hue))
chip.title = `${st.label}: ${st.status}`
chip.textContent = v.icon
chips.appendChild(chip)
}
bindExpand(shell)
}
function fail(note = 'Stopped') {
if (!host) return
const shell = host.querySelector('.qvac-swarm')
if (!shell) return
shell.dataset.state = 'stopped'
setFoot(shell, note, false)
for (const st of cards.values()) {
if (st.status === 'running' || st.status === 'start' || st.status === 'queued') {
update({
id: st.el.dataset.agent || '',
status: 'stopped',
summary: 'stopped',
})
}
}
stopTick()
// Still collapse so chat is usable
collapse(note)
}
/** Detach live controller only — does not remove past transcript nodes. */
function release() {
panelOpen = false
stopTick()
unbindExpand()
cards.clear()
log = []
host = null
}
/** @deprecated Prefer leave transcript nodes; release() for controller reset */
function hide() {
panelOpen = false
stopTick()
unbindExpand()
if (host && host.classList.contains('qvac-agent-bar')) {
host.classList.add('hidden')
host.innerHTML = ''
}
// In-chat slots are left in the message tree
cards.clear()
log = []
}
function setCardActivity(el, text) {
const t = el.querySelector('.qvac-agent-activity-text')
if (t) t.textContent = text
}
function setBadge(el, status) {
const b = el.querySelector('.qvac-agent-card-badge')
if (!b) return
b.textContent = status
b.dataset.status = status
}
function setResult(el, text, isErr = false) {
const r = el.querySelector('.qvac-agent-card-result')
if (!r) return
r.classList.remove('hidden')
r.classList.toggle('is-error', isErr)
r.textContent = clip(text, 160)
}
function updateProgress(shell) {
const fg = shell.querySelector('.qvac-swarm-ring-fg')
const count = shell.querySelector('.qvac-swarm-count')
const pct = total ? Math.round((done / total) * 100) : 0
if (fg) fg.setAttribute('stroke-dasharray', `${pct} 100`)
if (count) count.textContent = `${done}/${total}`
}
function setFoot(shell, status, live) {
const s = shell.querySelector('.qvac-swarm-foot-status')
if (s) {
s.textContent = status
s.classList.toggle('is-live', Boolean(live))
}
}
function pushLog(shell, kind, text) {
log.push({ t: Date.now(), text, kind })
const inner = shell.querySelector('.qvac-swarm-log-inner')
if (!inner) return
const line = document.createElement('div')
line.className = 'qvac-swarm-log-line'
line.dataset.kind = kind
const v = vis(kind)
line.innerHTML = `<span class="qvac-swarm-log-ico" style="--agent-hue:${v.hue}">${kind === 'swarm' ? '✦' : v.icon}</span><span class="qvac-swarm-log-text">${esc(text)}</span><span class="qvac-swarm-log-time muted">${timeNow()}</span>`
inner.appendChild(line)
while (inner.children.length > 40) inner.removeChild(inner.firstChild)
const logEl = shell.querySelector('.qvac-swarm-log')
if (logEl) logEl.scrollTop = logEl.scrollHeight
line.classList.add('is-in')
}
return {
begin,
update,
complete,
collapse,
fail,
hide,
release,
isOpen: () => panelOpen,
}
}
function normalizeStatus(s) {
if (s === 'start') return 'running'
return s
}
function clip(s, n) {
const t = String(s || '')
return t.length > n ? t.slice(0, n - 1) + '…' : t
}
function timeNow() {
try {
return new Date().toLocaleTimeString([], {
hour: '2-digit',
minute: '2-digit',
second: '2-digit',
})
} catch {
return ''
}
}
function esc(s) {
return String(s || '')
.replace(/&/g, '&amp;')
.replace(/</g, '&lt;')
.replace(/>/g, '&gt;')
.replace(/"/g, '&quot;')
}