diff --git a/markdown/Creating a Peer to Peer Audio Streaming Service.md b/markdown/Creating a Peer to Peer Audio Streaming Service.md index ec955f4..95bf650 100644 --- a/markdown/Creating a Peer to Peer Audio Streaming Service.md +++ b/markdown/Creating a Peer to Peer Audio Streaming Service.md @@ -1,9 +1,15 @@ A Deep Dive into Live Streaming and Sharing Audio Data + + Live audio streaming is a powerful tool for content delivery, communication, and entertainment. From podcasts to live events, the ability to stream audio across the globe in real-time is both convenient and widely utilized. In this blog post, we're going to explore an innovative way to stream audio using peer-to-peer (P2P) technology, leveraging the power of the Hyperswarm network to share audio data with connected peers in real time. -We’ll dissect the code shared above, which integrates various Node.js libraries such as Hyperswarm, `youtube-audio-stream`, and `Speaker`. These components, when combined, enable a fully functioning P2P audio streaming solution. By the end of this post, you'll have a comprehensive understanding of how this code works and the fundamental building blocks for creating your own live streaming service without relying on traditional servers. +We’ll dissect the code , which integrates various Node.js libraries such as Hyperswarm, `youtube-audio-stream`, and `Speaker`. These components, when combined, enable a fully functioning P2P audio streaming solution. By the end of this post, you'll have a comprehensive understanding of how this code works and the fundamental building blocks for creating your own live streaming service without relying on traditional servers. + +# Source + +## https://git.ssh.surf/snxraven/hypertube ### The Concept: Peer-to-Peer Audio Streaming