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feat: world creating
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parent
94608fd792
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@ -75,5 +75,32 @@ namespace Minecraft_Realms_Emulator.Controllers
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return world;
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}
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[HttpPost("{id}/initialize")]
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public async Task<ActionResult<World>> Initialize(int id, WorldCreate body)
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{
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var worlds = await _context.Worlds.ToListAsync();
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var world = worlds.Find(p => p.Id == id);
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if (world == null) return NotFound("World not found");
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if (world.State != State.UNINITIALIZED.ToString()) return NotFound("World already initialized");
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world.Name = body.Name;
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world.Motd = body.Description;
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world.State = State.OPEN.ToString();
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_context.Worlds.Update(world);
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_context.SaveChanges();
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return Ok(world);
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}
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[HttpPost("{id}/reset")]
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public ActionResult<World> Reset(int id)
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{
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Console.WriteLine($"Resetting world {id}");
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return Ok(true);
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}
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}
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}
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8
Minecraft-Realms-Emulator/Entities/WorldCreate.cs
Normal file
8
Minecraft-Realms-Emulator/Entities/WorldCreate.cs
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@ -0,0 +1,8 @@
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namespace Minecraft_Realms_Emulator.Entities
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{
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public class WorldCreate
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{
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public string? Name { get; set; }
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public string? Description { get; set; }
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}
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}
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