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https://github.com/CyberL1/Minecraft-Realms-Emulator.git
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feat: slot creating
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7b88bdb80e
commit
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@ -3,6 +3,7 @@ using Microsoft.EntityFrameworkCore;
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using Minecraft_Realms_Emulator.Attributes;
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using Minecraft_Realms_Emulator.Data;
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using Minecraft_Realms_Emulator.Entities;
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using Minecraft_Realms_Emulator.Migrations;
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using Minecraft_Realms_Emulator.Requests;
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using Minecraft_Realms_Emulator.Responses;
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using Newtonsoft.Json;
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@ -344,10 +345,42 @@ namespace Minecraft_Realms_Emulator.Controllers
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}
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[HttpPut("{wId}/slot/{sId}")]
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public bool SwitchSlot(int wId, int sId)
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public async Task<ActionResult<bool>> SwitchSlot(int wId, int sId)
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{
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Console.WriteLine($"Switching world {wId} to slot {sId}");
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return true;
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var world = _context.Worlds.Find(wId);
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if (world == null) return NotFound("World not found");
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var slot = _context.Slots.Where(s => s.World.Id == wId).Where(s => s.SlotId == sId).Any();
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if (!slot)
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{
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string cookie = Request.Headers.Cookie;
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string gameVersion = cookie.Split(";")[2].Split("=")[1];
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_context.Slots.Add(new() {
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World = world,
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SlotId = sId,
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SlotName = "",
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Version = gameVersion,
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GameMode = 0,
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Difficulty = 2,
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SpawnProtection = 0,
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ForceGameMode = false,
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Pvp = true,
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SpawnAnimals = true,
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SpawnMonsters = true,
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SpawnNPCs = true,
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CommandBlocks = false
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});
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_context.SaveChanges();
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}
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world.ActiveSlot = sId;
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_context.SaveChanges();
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return Ok(true);
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}
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[HttpGet("{Id}/backups")]
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