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chore: remove unused checks
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parent
79c97c7415
commit
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@ -53,14 +53,13 @@ namespace MyMcRealms.Controllers
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worldState = "CLOSED";
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}
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if (SemVersion.Parse(gameVerision, SemVersionStyles.OptionalPatch).ComparePrecedenceTo(SemVersion.Parse("1.19.4", SemVersionStyles.OptionalPatch)) < 0) {
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if (SemVersion.Parse(gameVerision, SemVersionStyles.OptionalPatch).ComparePrecedenceTo(SemVersion.Parse("1.19.4", SemVersionStyles.OptionalPatch)) < 0)
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{
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if (world.Motd.Length > 32)
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{
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world.Motd = world.Motd.Remove(32); // Pre 1.19.4 MOTD limit
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}
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} else
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{
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if (world.Motd.Length > 52)
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else if (world.Motd.Length > 52)
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{
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world.Motd = world.Motd.Remove(52); // Post 1.19.4 MOTD limit
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}
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@ -122,9 +121,9 @@ namespace MyMcRealms.Controllers
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return BadRequest(errorResponse);
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}
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string worldOwnerName = world.Ops.ToArray().Length == 0 ? "Owner" : world.Ops[0].Name;
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string worldOwnerUuid = world.Ops.ToArray().Length == 0 ? "069a79f444e94726a5befca90e38aaf5" : world.Ops[0].Uuid;
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string worldName = world.Ops.ToArray().Length == 0 ? world.ServerName : $"{world.Ops[0].Name}'s server";
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string worldOwnerName = world.Ops[0].Name;
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string worldOwnerUuid = world.Ops[0].Uuid;
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string worldName = $"{world.Ops[0].Name}'s server";
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List<PlayerResponse> whitelistedPlayers = [];
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foreach (var player in whitelist.Result)
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