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fix: cut world's motd to its limit
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@ -53,6 +53,13 @@ namespace MyMcRealms.Controllers
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worldState = "CLOSED";
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}
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if (SemVersion.Parse(gameVerision, SemVersionStyles.OptionalPatch).ComparePrecedenceTo(SemVersion.Parse("1.19.4", SemVersionStyles.OptionalPatch)) < 0) {
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world.Motd = world.Motd.Remove(32); // Pre 1.19.4 MOTD limit
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} else
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{
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world.Motd = world.Motd.Remove(52); // Post 1.19.4 MOTD limit
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}
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WorldResponse response = new()
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{
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Id = AllServers.Servers.IndexOf(world),
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