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https://github.com/CyberL1/MyMcRealms.git
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feat: live player list
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parent
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commit
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60
MyMcRealms/Controllers/ActivitiesController.cs
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60
MyMcRealms/Controllers/ActivitiesController.cs
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using Microsoft.AspNetCore.Mvc;
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using MyMcRealms.Attributes;
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using MyMcRealms.Helpers;
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using MyMcRealms.MyMcAPI;
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using MyMcRealms.Responses;
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using Newtonsoft.Json;
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namespace MyMcRealms.Controllers
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{
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[Route("[controller]")]
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[ApiController]
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[RequireMinecraftCookie]
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public class ActivitiesController : ControllerBase
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{
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[HttpGet("liveplayerlist")]
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public async Task<ActionResult<LivePlayerListsResponse>> GetLivePlayerList()
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{
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string cookie = Request.Headers.Cookie;
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string playerUUID = cookie.Split(";")[0].Split(":")[2];
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List<LivePlayerList> lists = [];
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var allServers = await new Wrapper(Environment.GetEnvironmentVariable("MYMC_API_KEY")).GetAllServers();
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foreach (var world in allServers.Servers)
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{
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var query = new MinecraftServerQuery().Query(world.Connect);
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if (query == null) continue;
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List<object> players = [];
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if (query.Players.Sample == null) continue;
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foreach (var player in query.Players.Sample)
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{
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players.Add(new
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{
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playerId = player.Id.Replace("-", ""),
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});
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}
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LivePlayerList list = new()
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{
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ServerId = allServers.Servers.IndexOf(world),
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PlayerList = JsonConvert.SerializeObject(players),
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};
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lists.Add(list);
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};
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LivePlayerListsResponse response = new()
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{
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Lists = lists
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};
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return Ok(response);
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}
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}
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}
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98
MyMcRealms/Helpers/MinercraftServerQuery.cs
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98
MyMcRealms/Helpers/MinercraftServerQuery.cs
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using MyMcRealms.Responses;
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using Newtonsoft.Json;
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using System.Net.Sockets;
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using System.Text;
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namespace MyMcRealms.Helpers
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{
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public class MinecraftServerQuery
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{
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public MinecraftServerQueryRepsonse? Query(string address)
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{
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string server = address.Split(':')[0];
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int port = address.Contains(':') ? int.Parse(address.Split(':')[1]) : 25565;
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try
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{
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using (TcpClient client = new())
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{
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client.Connect(server, port);
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using (NetworkStream stream = client.GetStream())
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using (BinaryWriter writer = new(stream))
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using (BinaryReader reader = new(stream))
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{
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// Send Handshake packet (https://wiki.vg/Protocol#Handshake)
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byte[] handshakePacket = CreateHandshakePacket(server, port);
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writer.Write((byte)handshakePacket.Length); // Packet length
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writer.Write(handshakePacket); // Packet data
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// Send Status Request packet (https://wiki.vg/Protocol#Request)
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writer.Write((byte)0x01); // Packet length
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writer.Write((byte)0x00); // Packet ID (Request)
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// Read the response length
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int length = ReadVarInt(reader);
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// Read the response packet ID
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int packetId = ReadVarInt(reader);
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if (packetId != 0x00) throw new Exception("Invalid packet ID");
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// Read the JSON length
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int jsonLength = ReadVarInt(reader);
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// Read the JSON response
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byte[] jsonData = reader.ReadBytes(jsonLength);
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string json = Encoding.UTF8.GetString(jsonData);
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return JsonConvert.DeserializeObject<MinecraftServerQueryRepsonse>(json);
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}
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine("Error: " + ex.Message);
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return null;
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}
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}
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private static byte[] CreateHandshakePacket(string server, int port)
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{
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using (MemoryStream ms = new MemoryStream())
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{
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using (BinaryWriter writer = new BinaryWriter(ms))
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{
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WriteVarInt(writer, 0x00); // Packet ID (Handshake)
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WriteVarInt(writer, 754); // Protocol version (754 for Minecraft 1.16.5)
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WriteVarInt(writer, server.Length); // Server address length
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writer.Write(Encoding.UTF8.GetBytes(server)); // Server address
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writer.Write((ushort)port); // Server port
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WriteVarInt(writer, 1); // Next state (1 for status)
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return ms.ToArray();
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}
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}
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}
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private static int ReadVarInt(BinaryReader reader)
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{
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int value = 0;
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int size = 0;
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int b;
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while (((b = reader.ReadByte()) & 0x80) == 0x80)
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{
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value |= (b & 0x7F) << (size++ * 7);
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if (size > 5) throw new Exception("VarInt is too big");
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}
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return value | (b << (size * 7));
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}
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private static void WriteVarInt(BinaryWriter writer, int value)
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{
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while ((value & 0xFFFFFF80) != 0)
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{
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writer.Write((byte)((value & 0x7F) | 0x80));
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value >>= 7;
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}
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writer.Write((byte)(value & 0x7F));
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}
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}
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}
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13
MyMcRealms/Responses/LivePlayerListsResponse.cs
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13
MyMcRealms/Responses/LivePlayerListsResponse.cs
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namespace MyMcRealms.Responses
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{
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public class LivePlayerListsResponse
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{
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public List<LivePlayerList> Lists { get; set; } = [];
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}
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public class LivePlayerList
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{
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public int ServerId { get; set; }
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public string PlayerList { get; set; } = null!;
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}
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}
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29
MyMcRealms/Responses/MinecraftSeerverQueryResponse.cs
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29
MyMcRealms/Responses/MinecraftSeerverQueryResponse.cs
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namespace MyMcRealms.Responses
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{
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public class MinecraftServerQueryRepsonse
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{
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public MinecraftServerQueryVersionObject Version { get; set; } = null!;
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public bool EnforcesSecureChat { get; set; }
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public string Description { get; set; } = null!;
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public MinecraftServerQueryPlayersObject Players { get; set; } = null!;
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}
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public class MinecraftServerQueryVersionObject
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{
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public string Name { get; set; } = null!;
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public string Protocol { get; set; } = null!;
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}
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public class MinecraftServerQueryPlayersObject
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{
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public int Max { get; set; }
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public int Online { get; set; }
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public List<MinecraftServerQueryPlayersSampleObject> Sample { get; set; } = null!;
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}
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public class MinecraftServerQueryPlayersSampleObject
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{
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public string Id { get; set; } = null!;
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public string Name { get; set; } = null!;
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}
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}
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