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https://github.com/CyberL1/MyMcRealms.git
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eb5f50be7b | |||
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0e06049d6e | |||
8f94aa8bdd | |||
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8
Gamemode.cs
Normal file
8
Gamemode.cs
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@ -0,0 +1,8 @@
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using System;
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public enum Gamemode
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{
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survival,
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creative,
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adventure
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}
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@ -1,9 +0,0 @@
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namespace MyMcRealms
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{
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public enum Compatility
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{
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COMPATIBLE,
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OTHER,
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OUTDATED
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}
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}
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@ -45,7 +45,7 @@ namespace MyMcRealms.Controllers
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ErrorResponse errorResponse = new()
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{
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ErrorCode = 400,
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ErrorMsg = "Player already whitelisteed"
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ErrorMsg = "Player already whitelisted"
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};
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return BadRequest(errorResponse);
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@ -18,7 +18,7 @@ namespace MyMcRealms.Controllers
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[HttpGet("client/compatible")]
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public string GetCompatible()
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{
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return Compatility.COMPATIBLE.ToString();
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return "COMPATIBLE";
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}
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[HttpGet("v1/news")]
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@ -26,7 +26,7 @@ namespace MyMcRealms.Controllers
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{
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var news = new NewsResponse
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{
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NewsLink = "https://github.com/CyberL1/Minecraft-Realms-Emulator",
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NewsLink = "https://github.com/CyberL1/MyMcRealms",
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};
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return news;
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@ -75,6 +75,7 @@ namespace MyMcRealms.Controllers
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OwnerUUID = worldOwnerUuid,
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Name = worldName,
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Motd = world.Motd.Replace("<22>", "§").Replace("&", "§"),
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IsHardcore = world.Hardcore,
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State = worldState,
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WorldType = "NORMAL",
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MaxPlayers = 10,
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@ -90,6 +91,10 @@ namespace MyMcRealms.Controllers
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ActiveVersion = world.GameVersion
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};
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if (world.Gamemode == "survival") response.GameMode = 0;
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if (world.Gamemode == "creative") response.GameMode = 1;
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if (world.Gamemode == "adventure") response.GameMode = 2;
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allWorlds.Add(response);
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}
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}
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@ -156,7 +161,8 @@ namespace MyMcRealms.Controllers
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Owner = worldOwnerName,
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OwnerUUID = worldOwnerUuid,
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Name = worldName,
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Motd = world.Motd,
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Motd = world.Motd.Replace("<22>", "§"),
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IsHardcore = world.Hardcore,
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State = whitelist.Enabled ? "CLOSED" : "OPEN",
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WorldType = "NORMAL",
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MaxPlayers = 10,
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@ -185,6 +191,10 @@ namespace MyMcRealms.Controllers
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]
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};
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if (world.Gamemode == "survival") response.GameMode = 0;
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if (world.Gamemode == "creative") response.GameMode = 1;
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if (world.Gamemode == "adventure") response.GameMode = 2;
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return Ok(response);
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}
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@ -18,6 +18,8 @@
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public List<Whitelist> Whitelist { get; set; } = null!;
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public bool WhitelistEnable { get; set; }
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public string OwnersToken { get; set; } = string.Empty;
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public string Gamemode { get; set; } = null!;
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public bool Hardcore { get; set; }
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}
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public class Op
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@ -3,6 +3,12 @@
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public class SlotResponse
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{
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public int SlotId { get; set; }
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public SlotSettingsResponse Settings { get; set; } = null!;
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public string Options { get; set; } = null!;
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public SlotResponse()
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{
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Settings = new SlotSettingsResponse();
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}
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}
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}
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}
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7
MyMcRealms/Responses/SlotSettingsResponse.cs
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7
MyMcRealms/Responses/SlotSettingsResponse.cs
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@ -0,0 +1,7 @@
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namespace MyMcRealms.Responses
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{
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public class SlotSettingsResponse
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{
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public bool Hardcore = false;
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}
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}
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@ -1,15 +1,14 @@
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using System.Text.Json;
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namespace MyMcRealms.Responses
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namespace MyMcRealms.Responses
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{
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public class WorldResponse
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{
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public int Id { get; set; }
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// public Subscription? Subscription { get; set; }
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public string? Owner { get; set; }
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public string? OwnerUUID { get; set; }
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public string? Name { get; set; }
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public string? Motd { get; set; }
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public int GameMode { get; set; }
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public bool IsHardcore { get; set; }
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public string State { get; set; } = "OPEN";
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public string WorldType { get; set; } = "NORMAL";
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public List<PlayerResponse> Players { get; set; } = [];
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