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https://github.com/CyberL1/MyMcRealms.git
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45 lines
1.4 KiB
C#
45 lines
1.4 KiB
C#
using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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namespace Minecraft_Realms_Emulator.Migrations
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{
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/// <inheritdoc />
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public partial class Connections : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "Connections",
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columns: table => new
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{
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WorldId = table.Column<int>(type: "integer", nullable: false),
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Address = table.Column<string>(type: "text", nullable: false),
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PendingUpdate = table.Column<bool>(type: "boolean", nullable: false)
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},
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constraints: table =>
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{
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table.ForeignKey(
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name: "FK_Connections_Worlds_WorldId",
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column: x => x.WorldId,
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principalTable: "Worlds",
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principalColumn: "Id",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateIndex(
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name: "IX_Connections_WorldId",
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table: "Connections",
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column: "WorldId");
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(
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name: "Connections");
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}
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}
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}
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