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34 lines
986 B
C#
34 lines
986 B
C#
using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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namespace Minecraft_Realms_Emulator.Migrations
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{
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/// <inheritdoc />
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public partial class Configuration : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "Configuration",
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columns: table => new
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{
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Key = table.Column<string>(type: "text", nullable: false),
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Value = table.Column<string>(type: "text", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_Configuration", x => x.Key);
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});
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(
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name: "Configuration");
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}
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}
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}
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