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Raven Scott 2022-07-22 17:09:13 -05:00
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# Discord-Linx Discord.JS v14 Base Template
Structure:
**commands** - This folder contains commands
**event** - This folder contains files related to discord.js events. (Like "ready", "interactionCreate")
**handler** - This folder contains files read files from the command folder.
**index.js** - This is the main file to run the bot.
1) Use ```npm i ```
2) Create a .env file ``` touch .env```
3) Edit .env
```
TOKEN = token
```
4) Go to Handler -- > index.js and change "GUIDIDHERE" to your Discord Servers Guild ID
5) Run the bot ```node index.js```
Want to make this better? Issue a pull request!

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const { Embed } = require("discord.js");
module.exports = {
name: "ping",
description: "Returns websocket latency",
run: async (client, interaction) => {
const embed = new Embed()
.setColor("#FF0000")
.setTitle("🏓 Pong!")
.setDescription(`Latency : ${client.ws.ping}ms`)
.setTimestamp()
.setFooter({ text: `Requested by ${interaction.user.tag}`, iconURL: `${interaction.user.displayAvatarURL()}` });
interaction.followUp({ embeds: [embed] });
},
};

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const client = require("../index");
client.on("interactionCreate", async (interaction) => {
// Slash Command Handling
if (interaction.isChatInputCommand()) {
await interaction.deferReply({ ephemeral: false }).catch(() => { });
const cmd = client.slashCommands.get(interaction.commandName);
if (!cmd)
return interaction.followUp({ content: "An error has occurred " });
const args = [];
for (let option of interaction.options.data) {
if (option.type === "SUB_COMMAND") {
if (option.name) args.push(option.name);
option.options?.forEach((x) => {
if (x.value) args.push(x.value);
});
} else if (option.value) args.push(option.value);
}
interaction.member = interaction.guild.members.cache.get(interaction.user.id);
cmd.run(client, interaction, args);
}
// Context Menu Handling
if (interaction.isContextMenuCommand()) {
await interaction.deferReply({ ephemeral: false });
const command = client.slashCommands.get(interaction.commandName);
if (command) command.run(client, interaction);
}
});

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const client = require("../index");
client.on("ready", () => {
console.log(`${client.user.tag} is up and ready to go!`);
});

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require("dotenv").config();
const { glob } = require("glob");
const { promisify } = require("util");
const globPromise = promisify(glob);
module.exports = async (client) => {
// Slash Commands
const slashCommands = await globPromise(`${process.cwd()}/commands/*/*.js`);
const arrayOfSlashCommands = [];
slashCommands.map((value) => {
const file = require(value);
const splitted = value.split("/");
const directory = splitted[splitted.length - 2];
if (!file?.name) return;
const properties = { directory, ...file };
client.slashCommands.set(file.name, properties);
if (["MESSAGE", "USER"].includes(file.type)) delete file.description;
arrayOfSlashCommands.push(file);
});
// Events
const eventFiles = await globPromise(`${process.cwd()}/events/*.js`);
eventFiles.map((value) => require(value));
// Slash Commands Register
client.on("ready", async () => {
// Register for a single guild
await client.guilds.cache.get("GUIDIDHERE").commands.set(arrayOfSlashCommands);
// Register for all the guilds the bot is in
// await client.application.commands.set(arrayOfSlashCommands);
});
};

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require("dotenv").config();
const { Client, Collection } = require("discord.js");
const client = new Client({ intents: 32767 });
module.exports = client;
// Global Variables
client.commands = new Collection();
client.slashCommands = new Collection();
// Initializing the project
require("./handler")(client);
client.login(process.env.TOKEN);

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{
"name": "dlinuxtemplatev14",
"version": "1.0.0",
"description": "",
"main": "index.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"keywords": [],
"author": "",
"license": "ISC",
"dependencies": {
"discord.js": "^14.0.3",
"dotenv": "^16.0.0",
"glob": "^7.2.0"
}
}