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9b090e06a8
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@ -42,6 +42,8 @@ pub struct Config {
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/// It stores the level of safe search to be used for restricting content in the
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/// search results.
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pub safe_search: u8,
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/// It stores the TCP connection keepalive duration in seconds.
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pub tcp_connection_keepalive: u64,
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}
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impl Config {
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@ -131,6 +133,7 @@ impl Config {
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upstream_search_engines: globals
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.get::<_, HashMap<String, bool>>("upstream_search_engines")?,
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request_timeout: globals.get::<_, u8>("request_timeout")?,
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tcp_connection_keepalive: globals.get::<_, u64>("tcp_connection_keepalive")?,
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threads,
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rate_limiter: RateLimiter {
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number_of_requests: rate_limiter["number_of_requests"],
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@ -77,6 +77,7 @@ pub async fn aggregate(
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let client = CLIENT.get_or_init(|| {
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ClientBuilder::new()
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.timeout(Duration::from_secs(config.request_timeout as u64)) // Add timeout to request to avoid DDOSing the server
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.tcp_keepalive(Duration::from_secs(config.tcp_connection_keepalive as u64))
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.connect_timeout(Duration::from_secs(config.request_timeout as u64)) // Add timeout to request to avoid DDOSing the server
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.https_only(true)
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.gzip(true)
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@ -10,6 +10,7 @@ production_use = false -- whether to use production mode or not (in other words
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-- if production_use is set to true
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-- There will be a random delay before sending the request to the search engines, this is to prevent DDoSing the upstream search engines from a large number of simultaneous requests.
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request_timeout = 30 -- timeout for the search requests sent to the upstream search engines to be fetched (value in seconds).
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tcp_connection_keepalive = 30 -- the amount of time the tcp connection should remain alive (or connected to the server). (value in seconds).
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rate_limiter = {
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number_of_requests = 20, -- The number of request that are allowed within a provided time limit.
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time_limit = 3, -- The time limit in which the quantity of requests that should be accepted.
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