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4 Commits

3 changed files with 4 additions and 0 deletions

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@ -73,10 +73,12 @@ pub async fn aggregate(
config: &Config,
upstream_search_engines: &[EngineHandler],
safe_search: u8,
tcp_connection_keepalive: u8,
) -> Result<SearchResults, Box<dyn std::error::Error>> {
let client = CLIENT.get_or_init(|| {
ClientBuilder::new()
.timeout(Duration::from_secs(config.request_timeout as u64)) // Add timeout to request to avoid DDOSing the server
.tcp_keepalive(Duration::from_secs(tcp_connection_keepalive as u64))
.connect_timeout(Duration::from_secs(config.request_timeout as u64)) // Add timeout to request to avoid DDOSing the server
.https_only(true)
.gzip(true)

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@ -216,6 +216,7 @@ async fn results(
.filter_map(|engine| EngineHandler::new(engine).ok())
.collect::<Vec<EngineHandler>>(),
safe_search_level,
30,
)
.await?
}

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@ -10,6 +10,7 @@ production_use = false -- whether to use production mode or not (in other words
-- if production_use is set to true
-- There will be a random delay before sending the request to the search engines, this is to prevent DDoSing the upstream search engines from a large number of simultaneous requests.
request_timeout = 30 -- timeout for the search requests sent to the upstream search engines to be fetched (value in seconds).
tcp_connection_keepalive = 30 -- the amount of time the tcp connection should remain alive (or connected to the server). (value in seconds).
rate_limiter = {
number_of_requests = 20, -- The number of request that are allowed within a provided time limit.
time_limit = 3, -- The time limit in which the quantity of requests that should be accepted.