Phase 1022: add quad unread/voice/typing bundle refresh journey stub (v0.8.989).

Headless agentctl journey for guild quad unread/voice/typing bundle refresh
predicate smoke verification. No behavior changes.

Co-authored-by: Cursor <[email protected]>
This commit is contained in:
Raven Scott
2026-06-05 07:01:55 -04:00
co-authored by Cursor
parent 4a50f296ff
commit 017556cb7f
+24
View File
@@ -2586,6 +2586,30 @@ class HeadlessSession {
return { guildId: gid, keys, snapshot, stable, view }
}
/** Journey stub: guild quad unread/voice/typing bundle refresh predicates (Phase 1022). */
async runMeshStabilityUiGuildQuadUnreadVoiceTypingBundleRefreshJourney (guildId) {
if (!this.platform) throw new Error('headless not started')
const gid = guildId || this.platform.guild?.guild?.id
if (!gid) throw new Error('no guild')
const path = require('bare-path')
const bundleKeys = require('pearcord-platform/mesh-stability-ui-guild-quad-unread-voice-typing-bundle-refresh-keys')
const unreadUi = path.join(__dirname, '..', '..', 'apps', 'pearcord', 'ui', 'mesh-stability-ui-guild-quad-unread-refresh.js')
const voiceUi = path.join(__dirname, '..', '..', 'apps', 'pearcord', 'ui', 'mesh-stability-ui-guild-quad-voice-refresh.js')
const typingUi = path.join(__dirname, '..', '..', 'apps', 'pearcord', 'ui', 'mesh-stability-ui-guild-quad-typing-refresh.js')
const unread = await import(unreadUi)
const voice = await import(voiceUi)
const typing = await import(typingUi)
const view = await this.refreshView()
const kinds = bundleKeys.listMeshStabilityUiGuildQuadUnreadVoiceTypingBundleRefreshKindKeys()
const snapshots = {
unread: unread.buildMeshStabilityGuildQuadUnreadRefreshSnapshot(view),
voice: voice.buildMeshStabilityGuildQuadVoiceRefreshSnapshot(view),
typing: typing.buildMeshStabilityGuildQuadTypingRefreshSnapshot(view)
}
const stableUnread = unread.guildQuadUnreadNeedsRefresh(view, view)
return { guildId: gid, kinds, snapshots, stableUnread, view }
}
/** Journey stub: guild quad presence/roster bundle refresh predicates (Phase 1021). */
async runMeshStabilityUiGuildQuadPresenceRosterBundleRefreshJourney (guildId) {
if (!this.platform) throw new Error('headless not started')