9e5572d4024cf7a7e1e9e877e5135e841728606a
- GUILD_SYNC consumers receive members[] from platform bundle builder - Dedupe hyperswarm connections per peerId before attaching gossip/attach wires - broadcastGossip: bounded wireReady then always send (matches discovery mesh) Enables live MEMBER_JOIN, MEMBER_ROLE_UPDATE, and PRESENCE_UPDATE without simulateGossip in CI smokes. Co-authored-by: Cursor <[email protected]>
pearcord-guild
Guild CRUD, member mesh, and protomux gossip.
Part of Pearcord — 100% peer-to-peer community chat on Pear. No central servers.
Repository
- Org:
pearcord - Clone:
git clone https://git.ssh.surf/pearcord/pearcord-guild.git
Install (npm)
npm install git+https://git.ssh.surf/pearcord/pearcord-guild.git#main
Stack
Hyperswarm · HyperDB · Protomux · Pear / Bare
Documentation
See pearcord/pearcord-docs for architecture, roadmap, and IPC reference.
License
Pearcord modules are developed for the Pearcord platform. See the org README for contribution guidelines.
Languages
JavaScript
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