Split overview into a stretching Identity/Runtime/Network band and a
content-height Ports/Mounts/Timeline strip with timeline, mount rows,
and clearer empty states so vertical space is used without sparse panels.
Make the overview tab body, card, and section grid grow with the details
shell so Identity/Runtime/Network and related panels use empty vertical
space instead of sitting in a short content-sized block.
Tighten container detail tabs into a fit-to-viewport layout with a richer
overview, debounced process filters, and a readable process table. Make
dashboard KPI cards navigate to resource views (with status filters that
reset on leave), and raise per-peer RPC limits so normal UI polling no
longer trips rate limiting.
Cause
navigateToView was running document.querySelectorAll('.nav-link') and clearing active on every nav link — including container detail tabs (Logs, Terminal, etc.).
That left the previous pane with .show.active while its tab button no longer had .active. Bootstrap’s Tab.show() then couldn’t find/hide the previous pane, so opening Overview (or another tab) stacked both.
Fix
1. Sidebar-only nav updates — only #sidebar .nav-link[data-view] get active-state changes; detail/swarm/settings tabs are left alone.
2. Explicit tab reset — activateContainerDetailsTab() forces a single visible pane when opening a container (defaults to Overview).
3. Safer click wiring — sidebar navigation listeners are scoped the same way so they don’t attach to tab buttons.
Result
• Overview → Logs → other container → Overview shows only Overview
• Same for any other tab when switching containers
• Manual tab clicks continue to show only that tab’s content
The Basics/Network/Volumes/Security/Review steps never advanced and only cluttered Container Configuration. Drop the strip, related CSS, and the structure test id.
Probe bash/sh/ash and related shells until a container terminal works, enable Swarm APIs by default, add keyboard go-chords and appearance prefs, and point install docs at https://install.peardock.boats.
Parse Docker stats streams as NDJSON so samples actually land, ship
memory limit for accurate bars, keep CPU/Memory columns visible with a
compact stacked meter, and match stats updates to table rows reliably.
Use fixed table layout, cell ellipsis, and progressive column hiding
on narrower widths so containers/images/networks tables stay within
the content pane instead of growing a horizontal scrollbar.
Replace exponential backoff and the 12-attempt cap with a fixed 5s
retry loop that keeps dialing after unexpected disconnects. Throttle
toasts so the UI is not spammed while the offline banner stays up.
dockerode/modem (and Bare HTTP shims) can still emit a non-empty start
body, which Engine API ≥1.24 rejects. Start/pause/unpause now write a
minimal HTTP request on the docker.sock with Content-Length: 0.
Keep the containers table scoped to the active peer with a merge store,
restore the last active server on boot with a restoring screen, start
containers without a Docker API body (v1.24+), and stop ⋮ menus from
sticking to the viewport bottom after refreshes.
Ignore transient empty list payloads so rows never vanish, and reconcile
in place with insertBefore instead of replaceChildren (which flashed a
blank tbody). Stats and existing rows stay put until data actually changes.
Skip skeleton wipes when data already exists, fingerprint list content so
auto-refresh does not rebuild unchanged DOM, and short-circuit container
structure updates when only live stats change.
List refreshes no longer wipe the tbody (which reset CPU/memory to
zeros). Rows are patched in place, stats paint via rAF only when values
change, and known samples are re-seeded when a row is (re)created.
Use Popper fixed strategy for the actions dropdown so it escapes
table-responsive overflow, and raise z-index / open-row stacking so
the menu paints above neighboring rows.
bare-pipe sockets lack TCP setKeepAlive; bare-http1 Agent calls it when
recycling connections and crashed peardock-server after Docker connected.
No-op keep-alive/unref on IPC sockets and safe-keepSocketAlive on Agent.
createRequire(import.meta.url) could not resolve holesail inside the
packed app bundle even though holesail was embedded. Import holesail
statically so Bare resolution works; surface loadError in status banner.
bare-http1 ignores socketPath and always dials TCP localhost:80, so
dockerode got HTTP 301→HTTPS and TLS errors. Patch the Bare http Agent
to connect via bare-net IPC when socketPath is set, matching Node.
Create the docker group when missing, usermod -aG with verification,
align socket group/mode when needed, and set systemd Group and
SupplementaryGroups so the service can access the Docker socket.
docker-modem calls url.resolve/parse/format, which bare-url does not
implement. Map bare url imports to build/shims/node-url.cjs so the
standalone peardock-server can talk to the Docker socket again.
scripts/install.sh auto-detects OS/arch, prompts for server vs client
(or both), installs peardock-server under /opt with a systemd unit, and
installs the desktop client for Linux/macOS from the rolling release.
apple-codesign 0.29 rejects --ad-hoc. Generate a self-signed P12 and
sign darwin .app bundles with --p12-file so Linux CI produces a sealed
signature instead of failing postPackage.
rebuildConfig:false still ran @electron/rebuild (spread of false is a
no-op), which can stall for many minutes when packaging arm64 on x64 CI
under "Finalizing package". Use onlyModules:[] to truly skip rebuilds,
pre-download Electron zips with timeouts before forge package, point
packager at electronZipDir, and kill any single host package after 8m.
Rolling release runners stall or fail fetching apple-codesign releases.
Ship linux-x64 and linux-arm64 binaries under tools/rcodesign/ and install
from the checkout so the ad-hoc macOS signing step is offline and fast.
Only ship native prebuilds for the target platform/arch (~80MB instead
of ~500MB of multi-arch blobs), skip redundant GUI rebundles, cache
Electron downloads across hosts, and strip more packaging-only deps so
"Finalizing package" no longer crawls multi-hundred-MB asars six times.
apple-codesign binaries moved from indygreg/apple-codesign to
indygreg/apple-platform-rs with tags apple-codesign/<version>, which
caused a 404 in the rolling release workflow.
Electron postinstall and ssh2/cpu-features node-gyp run silently after
deprecation warnings and often hang forever on Gitea runners. Install
with --ignore-scripts, then only run esbuild's installer; forge still
downloads per-target Electron during package.
Copy runtime logos/favicons into assets/ and package icons into build/, then use them for the titlebar, favicons, dock/window icons, and docs so packaging and the UI no longer rely on placeholder marks.